New Regen/Refresh items would be pretty nice. It might give Alchemists or Cooks a few more recipes to actually enjoy from since Curio Moogles nearly decimated most of those markets a decade ago.
New Regen/Refresh items would be pretty nice. It might give Alchemists or Cooks a few more recipes to actually enjoy from since Curio Moogles nearly decimated most of those markets a decade ago.
I would really like to see "Add friend" and "add to blacklist" added to the context menu in the chat log. "Mute player" is there but that's an assist channel command.
Add an visual upgrade for Ody body pieces once they are rank 25, via trading to an npc with an additional gil fee.
Made a version of one of the armors with the effect I'm suggesting, to give a visual idea how it could look.
The amount of work required to rank 25 these should offer a visual reward ontop of the stats.
The reward for reaching rank 25 is it says rank 25 on it. I think that's plenty enough, ignoring the obvious power increase.
Sure but are you opposed to them adding this for some specific reason? It's just repurposed VoidWatch body effects, and they obviously know it works as an incentive becasue they did this with VW (nq and glow hq versions with lower drop rate)
I spammed vw for a solid year to get the glow body drops from them myself.
They even put the gem there, in the exact position required for the existing effect.
Actually, it is a fact. The items do in fact indicate their rank on them (otherwise, the player wouldn't know either aside from having done the work), and that makes it plain and obvious to both you and anyone that they are what they are. Indisputable fact.Opinion, not a fact.
I mean, I actually wasn't going to go there, but you felt the need to have a dispute when I already said "I think." Next time don't reply to a sentence that starts with "I think" with "OPINION NOT FACT!" I think = opinion.
I never said no one got something because it looked cool. We spent a whole freaking thread discussing that very issue. But it's not the only reason to get something, and there are countless reasons to get these items. They don't NEED to look fancier to convince anyone to get them.I think Pixela has a great idea, we are visual animals and if you think a visual armor or weapon has 0 factor in players deciding to pursue it, you are wrong as proved by history.
I mean, this is entitlement at its worst. They put a bunch of amazing items in the game that tons of people want because they are amazing, and we're actually saying that it isn't enough reward that they're the best items out there? really? But of course you would rush to Pixela's defense.
Now: Do i need to use huge bold underline text with the words "opinion" or "fact" just for you? "I think" = opinion, so why do you reply to this with "OPINION NOT FACT!" when the sentence was not attempting to present a fact?
Yes. Limited dev resources. We're going to be lucky to get any content updates going forward, so that time and energy is best spent on actual content for the playerbase at large over upgrading already amazing awesome stuff that lots of people already want anyway. This doesn't add to the value of these items when they are already so significantly desired by their target audience already, and comes with a non-zero development cost when we are already in a state of reduced updates.Originally Posted by Pixela
Look at it this way: Altering an item in any way, whether its adding effects or changing art or w hatever else, is basically an equivalent effort to just adding a new item. Given the choice between making an already super shiny item shinier, and getting some other new item for some content sometime in the future, I'll take the new item.
I'm just being realistic here: Your suggestion is a fantasy. They're not going to do it, even if it was a good idea and they could just snap their fingers to make it happen. Frankly we'll be lucky if any suggestion here even gets considered at all at this point. Ten years ago, this might have made sense.
Last edited by Alhanelem; 05-22-2023 at 07:01 PM.
Technical limitations.
Like, seriously, not even trying to be a troll here. This is basically like putting afterglow on a weapon. The thing with that is, you don't just add afterglow to a weapon - you trade in one that doesn't have afterglow to receive one that does, and they're different items (for example, Nirvana 99 is item ID 19833, while Nirvana 99 with afterglow is 19962.)
Rank points, on the other hand, are the same item with augment metadata to track the rank and path. Hit 25, it's still the same old Nyame Mail as it was at 0... which means it would still have to use the same model.
So, like... either they're introducing a whole brand new branch of game code where models are determined by augments, which would be super cool but not happening at this point in the game's life; or they're adding new afterglow duplicates of the Odyssey gear - how's that play with the Nyame rare tag?
That's most likely correct, even if it's absolutely trivial to add the gem glow, they coouldn't simply add it to the item because it would have it regardless of rank.
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