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  1. #1
    Player BobbinT's Avatar
    Join Date
    Nov 2012
    Location
    Gridania XD
    Posts
    344
    Character
    Bobbinthrdbare
    World
    Bahamut
    Main Class
    RUN Lv 99
    Quote Originally Posted by Dragoy View Post
    Does it? I have never seen that happen as far as I'm aware of things (well, seeing idle people removed could be kind of tricky... unless one was the idler themselves, and while I usually do log out when not actually at home/awake for a longer period of time, there have been times when I didn't, and was not kicked out... I think).

    As far as I can tell, characters are (only?) removed when changing areas, but I could be wrong.

    Think so. I often hang out on east Adoulin while semi-afk doing other stuff while still having unity chat enables & iirc it would later notify that I left the channel, & when I tried using /u, it will simply return error that I'm not joining in any unity chat. There's also the time when I actually doing stuff around the map, iirc was trying to pop this NM that took me almost an hour & system would notify me later than I left the channel as well, apparently not using channel for chatting long enough would boot me as well, can't really confirm whether that's actually the reason or not.
    (0)

  2. #2
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,106
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    Quote Originally Posted by BobbinT View Post
    I often hang out on east Adoulin while semi-afk doing other stuff while still having unity chat enables & iirc it would later notify that I left the channel
    Huh, interesting. I guess I'll need to experiment some!

    These days I usually do keep it disabled manually, so as to not reserve a spot in there unless I have a reason to, although that unfortunately leaves me out of potential Mireu notifications (another good reason to have a different kind of a notification system) as well as the actual player interactions (yeah, both are pretty rare...).
    (0)
    ...or so the legend says.