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  1. #271
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Dazusu View Post
    People have stated time and time again that the HNM/Fights that are being requested don't have to be 21-24 hour pops, they can pop hourly. So why you, and others like you, are hanging on details of past HNM like this is unknown....

    ...As for those of you complaining about bots; there are many work arounds SE could use. One of them being DI/SW pop-like systems (and people stating THF or Flee Hackers would always claim them have clearly never camped such HNM). Others include increasing lockout time, then randomly choosing a claimant from all of those who have acted on the monster during lockout. The list is endless.

    I don't think the HNM system should be dropped because of Square's inability to fix a problem that's existed for years. How about taking a few days to figure out a fix for bots (like it's hard?) then get some new HNM out there (again, for those who want to participate in that - if you don't, more power to you.)
    For the first one, we had a couple people who were supporting the old HNM style. I think the reaction is such hatred of that system that they really want to make it clear that we don't want that again.

    Yes, and some work-arounds for the bots is a definite must. Claim competition would not be as painful if there was a combination of luck and skill in claiming.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  2. #272
    Player Swords's Avatar
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    Mar 2011
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    354
    Quote Originally Posted by Dazusu View Post
    I don't think the HNM system should be dropped because of Square's inability to fix a problem that's existed for years. How about taking a few days to figure out a fix for bots (like it's hard?) then get some new HNM out there (again, for those who want to participate in that - if you don't, more power to you.)
    I don't think the HNM system should be either, but a major problem that comes with fixing bots is it doesn't take long to work around whatever "fix" SE does in most cases. Like the little time delay SE had implemented like 4 years ago, after they figured out the delay the bots were back in action. I think if SE played off that idea however and perhaps randomized the duration which it cannot be claimed, would make it harder for bot programmers to counteract.
    (0)
    Last edited by Swords; 04-05-2011 at 01:21 AM.

  3. #273
    Player Randwolf's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Swords View Post
    I don't think the HNM system should be either, but a major problem that comes with fixing bots is it doesn't take long to work around whatever "fix" SE does in most cases. Like the little time delay SE had implemented like 4 years ago, after they figured out the delay the bots were back in action. I think if SE played off that idea however and perhaps randomized the duration which it cannot be claimed, would make it harder for bot programmers to counteract.
    That method will still feed into the staggered bot approach. They are going to need to be more creative than manipulating the claim time.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  4. #274
    Player Orson's Avatar
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    Mar 2011
    Posts
    119
    Character
    Orsondara
    World
    Shiva
    Main Class
    WAR Lv 95
    Quote Originally Posted by Dazusu View Post
    People have stated time and time again that the HNM/Fights that are being requested don't have to be 21-24 hour pops, they can pop hourly. So why you, and others like you, are hanging on details of past HNM like this is unknown.

    Similarly, if more long spawn HNM are added; you don't have to play at unreasonable hours. If you're not online, you don't kill it. Simple.

    But we get it, you don't like HNM. Spend your time constructively instead of whining and posting anti-HNM drivel in this thread. There's casual content out there for you. No one is asking for less of that to be added, so why do you need to sit here and cry because some people are asking for HNM?
    No, I'm not going to shut up because you tell me to. Anti-HNM drivel? This isn't some pride rally that I'm against, get over yourself. Everyone's entitled to their opinion. Saying that I'm against free spawning HNMs and demonstrating the reasons as to why they are a bad thing is no less constructive than people with ridiculous suggestions that would be terrible in practice.

    Most of the people wanting free spawn HNMs are asking for long respawn timers if you actually read most the thread. Granted there's only a minority of people who actually are asking for free spawn HNMs in general. So I can see maybe it's not a huge amount that want 24+ respawns.

    Free spawn HNMs set up the way the way most of you want will always be a bad idea. You guys for the most part insist on having HNM either drop the best gear exclusively or at a significantly better rate. This is a BS system because it boils down to luck. You can sit there and say, "oh well, to compensate we'll just make them hard" but why can't the instanced versions be the hard ones with a sustained point system or a trophy system that requires some one to fight the NM many times to get the drops. Why not put the best armor on the instanced version and have you obtain it in a some what set period of time. Emp weapons are a great example of this. In the past some one could luck out and get a Ridill after 2 mths of camping where as another person might wait 6 mths just to see one drop to their LS.

    You keep spouting this nonsense that freespawn HNMs are the real hardcore content because it's "competitive." Even if you could actually eliminate bots. It's completely based on luck. If you can't figure that out then obviously you haven't really done much in the way of HNMs or you're one of the people that was either lucky, had no life, or was in bed with LS leaders.

    That's the root of the problem most of the people in this thread don't want the game to be fair. Many of you are under the ridiculous attitude that if the person doesn't belong to a huge HNMLS or doesn't spend 6+ hrs on the game every night that they shouldn't be entitled to the best gear. I'm not asking for everything to be totally casual but abyssea is a nice change of pace from what we put up with before. I'm against the lotto method of rewarding people. Some chance is nice but we're better off having chance like Emp weapons where the difference is one person takes 40 kills to complete a trial and another takes 30 because they used a Thf. I never want to see it where you'll be killing something weeks or even months and never see a drop or make any progress to your goal.
    (2)

  5. #275
    Player Orenwald's Avatar
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    Mar 2011
    Location
    Sandy yo
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    123
    Character
    Orenwald
    World
    Shiva
    Main Class
    NIN Lv 95
    they could make old-school HNMs with the old style of popping, and then make High Kindred Crest BCNM fights that drop the same crap for the people who don't want to deal with all the bogus that comes with camping HNMs (like bots).
    (1)

  6. #276
    Player Orson's Avatar
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    Mar 2011
    Posts
    119
    Character
    Orsondara
    World
    Shiva
    Main Class
    WAR Lv 95
    Quote Originally Posted by Orenwald View Post
    they could make old-school HNMs with the old style of popping, and then make High Kindred Crest BCNM fights that drop the same crap for the people who don't want to deal with all the bogus that comes with camping HNMs (like bots).
    Ya there's no reason to add camping just because the odd person really enjoys blocking other players from enjoying content.
    (1)

  7. 04-05-2011 06:06 PM

  8. #277
    Player Runespider's Avatar
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    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    This I think, from what I've read so far of what's coming in the update is going to be the most intresting part. Not to fight the HNM but to see if the devs have a) Taken notice of how much hatred there has been for the old spawn system since it's creation. b) Noticed how the old system promoted botting and indeed made a handful of people a lot of money selling them and turned the top tier endgamers into RMT. c) If they take any notice of their own forum, seeing the majority of players are against a stupid spawn system.

    Really intrested to see what pop system they go with.
    (0)

  9. #278
    Player Zaknafein's Avatar
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    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    You forgot option D) Don't cater to whiny casuals just cuz they cry louder than your average player.
    (1)

    ~Party Rock Anthem~

  10. #279
    Player Dazusu's Avatar
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    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Orson View Post
    If you can't figure that out then obviously you haven't really done much in the way of HNMs
    Wrong.

    Quote Originally Posted by Orson View Post
    or you're one of the people that was either lucky
    Wrong.

    Quote Originally Posted by Orson View Post
    had no life
    Wrong.

    Quote Originally Posted by Orson View Post
    or was in bed with LS leaders.
    Wrong.

    Quote Originally Posted by Orson View Post
    most of the people in this thread don't want the game to be fair
    I believe my posts have asked for HNM that could offer a title, and no drops. Or drops the same as in Abyssea - and at the same rate. Me, myself and I would be completely happy with that. I'm not asking for Ridill 2.0 or Herald's Gaiters 2.0. I'm asking for something that can't be killed with extreme ease by anyone who feels like killing it. Really, MMO's aren't meant to be this easy.

    Don't you understand that we're getting all this amazing gear - and there isn't even anything worth testing it on?


    Quote Originally Posted by Orson View Post
    I'm not asking for everything to be totally casual
    Well let's be honest, you pretty much are - due to your previous sentence. In which you essentially said (and I'm paraphrasing); "Even if you can't play 6 hours a night, you should still be entitled to the best gear". So yes, you want it casual, and no, you don't want a level of difficulty that you can't/don't have the time to participate in.

    How about a HNM that can't be botted, and had an extremely long window (I'm talking days); and if it were to be botted, it would require a whole prepared Linkshell - for the simple reason the difficulty is so extreme, holding with a PLD,BRD,WHM (like in the 'olden days') wouldn't be possible.

    Is this where you argue you don't want to have to be in a Linkshell to kill something, you'd rather do it with your group of friends? Well again, and I'll keep repeating this point: That's fantastic. You have Abyssea.

    Now something for the rest of us please.

    It's also evident that the old HNM system will not be making a comeback. This was solidified when they announced a year and a bit ago "There will be new HNM in the next version update" -- Then we got VNM.

    At that point world spawns were over. Still, I maintain my argument that it wouldn't be hurt to put a multizone HNM in like Sandworm/Dark Ixion. For those of you who hate camping, again, there's absolutely no obligation to participate in it.
    (1)
    Last edited by Dazusu; 04-05-2011 at 10:28 PM.

  11. #280
    Player Natenn's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    You ppl aren't gonna deactivate your accounts if free world pops are brought back, like i said b4: old ppl will come back to the game if they do. $ > the rest.
    (0)

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