I must be the only person in all of FFXI that doesn't regularly have inventory problems. I guess I'm the only one who doesn't keep every slice of hare meat and every crystal that drops to me.
I must be the only person in all of FFXI that doesn't regularly have inventory problems. I guess I'm the only one who doesn't keep every slice of hare meat and every crystal that drops to me.
Mog Garden gathering node upgrades should be able to be ranked up by using greater amounts of bayld, instead of having to do the whole gathering process every day for months. Something like 500k bayld for direct upgrade instead of the 5k bayld KI that is unlocked by gathering enough times. I'd much rather farm bayld than pop to mog garden daily and fill inventory with items that have little to no value and are just sold to npc, or tossed in order to free up space. This would not only be huge QoL enhancement, but would also revitalize Wildskeeper reives and normal reives to some extent when people use them to farm bayld.
It just gives you so much garbage, and they are all different items that sell for 100gil.
Not only the inventory space is a problem but it takes longer to throw it away or sell it than actually mine/gather. It's infuriating.
Mog Garden changes:
Add moogle to the 2nd area of mog garden, so we can buy food for the pets and not have to zone to do so.
Allow players to use 2 cheers for a maxed garden.
Increase how long helpers can be in the mog garden from a max of 9 weeks to 9 months, lower the price of employment.
Please make COPPER VOUCHER a key item upon completing an objective, there is zero reason this needs to be an item that drops to our inventory other than bloat since the key item system is already there at the npc.
Inventory problems are a thing, I throw so many of these away because I need the space and forgot to trade that single to the NPC before going somewhere.
At the very least add an option after you trade one for them to be key items, if the idea is to get new players to find out what they are.
Add RoE objectives for raising pets in the mog garden, a kind of checklist if you will.
Change AOE food to 30 mins, or make an alternate version with that duration. The entire point of this food is for use with trusts so they get the food effect, 3 hours is too long because when you dismiss they lose the effect.
Would it be broken if you can like level sync yourself to whatever level you want until you zone? If not that would be cool. Hey I am just one dude so others might hate that idea.
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