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  1. #71
    Player Vold's Avatar
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    Mar 2011
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    Voldermolt
    World
    Quetzalcoatl
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    THF Lv 99
    Quote Originally Posted by Rambus View Post
    way more then that where banned, asura had over 100 so yeah what she posted is not the full banning numbers, 2009 was mass banning year, I am not sure when they ended the savage ones (actually I may be confusing that number with that BOT ap list)

    http://killingifrit.com/forums/topic/175335-unbanned/

    those savage bans that note was just the start of it. (pretty sure)

    I am sure it takes more then 30 people to brake 3-4 LS

    I lost the first thread I had talking about my mule account that got banned with the wave of gardening bans but this guy posted the total number of bans that year and it was huge.

    That first thread I posted here i cannot find ( I clicked on my self to try find it) So i made a new one.

    I might of been overdoing it by saying the savage bans alone was the cause of FFXIs downfall, and yes you have a point with the game getting old game was dieing off SLOWELY just after ATU came out.

    however that mass bannings in 2009 really sped it up and had a ripple effect of from the savage bans of friends of those people quitting and such.

    ether way month 1- month 7 in 2009 sucked for people there was a huge number of bans that should never have happened.

    If you buy the game and get a 30 day free month cuz you bought the game should not have the restriction, only the free trails should ( requt a friend thing pass w/e FFXI calls it)

    and bring back the free trails try get some new blood and those trails you can have them have a gil cap, unable to send tells to people or a big limit of tells to people, say amount, so on so RMT don’t use them for advertise.

    SE can also be like WoW and have naming rules , qwertyrdfswswf is not a name and that can red flag rmts quicker.

    Get rid of this gardening restriction and get rid of gil sending cap. I guess you can have like a 30 or 60 day time for gil sending cap.

    Let me tell you why that gil sending cap is annoying. 1 you can only send gil to one person,2 the cap is 1 M

    I have a lot of mules and during lotto day it is hell to send gil to them one by one (I stopped bothering when my mule was banned though)

    I hate selling stuff on mules anymore or having mules because of all these pointless gil sending cap and it do not even effect RMT.
    Maybe Asura had just THAT many cheaters. Are you calling SE liars? Really? How do you even know how many got banned on Asura? What did you do a head count? Really?

    Basically what you are saying is that SE should permit cheating on a grand scale for the sake of the game. They look the other way on windower, so it's not fair they won't do the same for salvage dupes? Really? That is for all intent and purposes exactly what you are saying because no one is buying this argument that tons of people were unjustly banned. Even if the game lost 10,000 players, whether if they were all cheaters, or friends of cheaters who quit because their friends got banned or just mostly cheaters with some innocent folk caught in the fire, whatever conceivable thing you can come up with, there are still hundreds of THOUSANDS of players. Do you understand how many people that is? And how 10,000 lost is not going to cause any kind of a downfall to the game?(it was around 1k that got punished for salvage dupes, and I think it's safe to say no more than an additional 2k were banned for whatever you keep talking about. I say 10,000 to be extremely forgiving) People got bant. Most of them came right back on new characters, bought characters, characters on loan, you name it. Life went on.

    You know I can sum up 90% of your posts with this one sentence: I know best. All of you are delusional. SE killed FFXI. I want my grind back. Etc stuff.

    Go ahead SE. Lift ALL of your counter measures. See what happens. Rambus knows best. It's not like you guys have been at the front lines fighting the war all this time, playing a cat and mouse game with RMT. You guys trippin' if you think you know better than a random customer playing your game. Back to the minors with the STF. Come back when you're pro.

    There's no denying that SE hasn't been perfect through the years. But you make it sound like the game is dying entirely because of SE, when in fact it's because of it's age. You can expect it to keep "dying" until about 200,000 remain and will probably keep playing long enough for SE to hang themselves because people don't know when to quit. Just ask Sony about their EQ players that just won't go away.
    (2)


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  2. #72
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
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    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Rambus View Post
    way more then that where banned, asura had over 100 so yeah what she posted is not the full banning numbers, 2009 was mass banning year, I am not sure when they ended the savage ones (actually I may be confusing that number with that BOT ap list)

    http://killingifrit.com/forums/topic/175335-unbanned/

    those savage bans that note was just the start of it. (pretty sure)

    I am sure it takes more then 30 people to brake 3-4 LS

    I lost the first thread I had talking about my mule account that got banned with the wave of gardening bans but this guy posted the total number of bans that year and it was huge.

    That first thread I posted here i cannot find ( I clicked on my self to try find it) So i made a new one.

    I might of been overdoing it by saying the savage bans alone was the cause of FFXIs downfall, and yes you have a point with the game getting old game was dieing off SLOWELY just after ATU came out.

    however that mass bannings in 2009 really sped it up and had a ripple effect of from the savage bans of friends of those people quitting and such.

    ether way month 1- month 7 in 2009 sucked for people there was a huge number of bans that should never have happened.

    If you buy the game and get a 30 day free month cuz you bought the game should not have the restriction, only the free trails should ( requt a friend thing pass w/e FFXI calls it)

    and bring back the free trails try get some new blood and those trails you can have them have a gil cap, unable to send tells to people or a big limit of tells to people, say amount, so on so RMT don’t use them for advertise.

    SE can also be like WoW and have naming rules , qwertyrdfswswf is not a name and that can red flag rmts quicker.

    Get rid of this gardening restriction and get rid of gil sending cap. I guess you can have like a 30 or 60 day time for gil sending cap.

    Let me tell you why that gil sending cap is annoying. 1 you can only send gil to one person,2 the cap is 1 M

    I have a lot of mules and during lotto day it is hell to send gil to them one by one (I stopped bothering when my mule was banned though)

    I hate selling stuff on mules anymore or having mules because of all these pointless gil sending cap and it do not even effect RMT.
    people read that bold?

    Basically what you are saying is that SE should permit cheating on a grand scale for the sake of the game. They look the other way on windower, so it's not fair they won't do the same for salvage dupes? Really? That is for all intent and purposes exactly what you are saying because no one is buying this argument that tons of people were unjustly banned. Even if the game lost 10,000 players, whether if they were all cheaters, or friends of cheaters who quit because their friends got banned or just mostly cheaters with some innocent folk caught in the fire, whatever conceivable thing you can come up with, there are still hundreds of THOUSANDS of players. Do you understand how many people that is? And how 10,000 lost is not going to cause any kind of a downfall to the game?(it was around 1k that got punished for salvage dupes, and I think it's safe to say no more than an additional 2k were banned for whatever you keep talking about. I say 10,000 to be extremely forgiving) People got bant. Most of them came right back on new characters, bought characters, characters on loan, you name it. Life went on.
    If you really went through my post I think you would know the answer to that already.
    Maybe my words are no good since you and that other guy did miss what I had to say about what I bold
    To answer this question I would say yes and no. In fact that is what SE did, they let botters bot for a long time, they let people MPK and harass but turn around and ban savage doup?
    The answer to your question is yes because that is what SE does anyway, the no part is explaining what SE should of done in how to ban / punish people.

    With the poor drop rates in savage how do you know that was an intended trick or not?
    Like I said if it was up to me I would just delete the "cheated" earn gear and remind them of the ToS, that you are not allowed to exploit the game in any way. People even defended that pup should be allowed to solo diabolos and it was fair for that exploit.

    If it was up to me from the start I would not put my banning focus on trade count.
    First I would try to detect and ban botters ( RMT tend to bot). I would ban people that did any type of NM harass ( MPK, mob train, so on) since RMT to do that. I would look into what people did that had names like qwertgfdef. I would monitor NMs see if same group or person was claiming it over and over and try hard to find proof it is a bot or advance bot detection. SE ban RMT based on trade count and other flawed ways that hit a lot of people that where real players that did not cheat.

    and lol yes I do know best, gardening countermeasure does not stop RMT, gil sending cap did not stop RMT, it was just something to work around.

    http://massively.joystiq.com/2009/07...ends-out-bans/
    http://www.escapistmagazine.com/foru...dening-in-FFXI
    http://ffxi.allakhazam.com/story.html?story=19095
    http://forums.g4tv.com/showthread.php?t=131377
    http://gameguidexx.blogspot.com/2009...ix-banned.html
    http://www.ffxivcore.com/topic/4179-got-banned-on-ffxi/
    http://shamayaasura.livejournal.com/2009/01/23/

    I have 3 accounts , all 3 where banned due to the credit card ban. I was lucky and got it lifted right away

    then 2 weeks later my mule account got banned and i still have not have it fixed so if you think I am just telling stories of friends you are wrong. I was hit with it

    I do not know how meny got hit wronfully and i am sure it is mroe then 10 000, someone posted in my ban compaint thread on all the numbers of that year and I cannot find the post.

    I tried to google FFXI bans of 2009 and was not able to find the numbers.

    and last part of your post shows you did not read everything I said, or try to understand.

    I said FFXI has been slowly dieing since AHU (SE did not effect that much) came out.

    SEs mass banings in 2009 greatly spead up its death however.

    http://www.bluegartr.com/threads/68852-R.I.P.-Players!
    hmm mabye it was over 100 for the bot list and the savage bans lol

    lest i was right, act like i do not know what i am talking about.

    oh yeah like it is hard to eye these people to learn how to detect bots:
    http://www.bluegartr.com/threads/92099-w1zbot-userlist

    some may not used it but still...

    and to restate i never mean to mean SE killed FFXI, spead it up sure, sorry for the confusion.
    (0)
    Last edited by Rambus; 04-03-2011 at 05:34 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  3. #73
    Player RAIST's Avatar
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    Mar 2011
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    Bastok
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    WOW.. this debate just refuses to die.

    Really don't understand what all the QQ is about. Bans happened in the past--be they right or wrong, good or bad for the game--it's over with. Look at what goes on NOW.

    Things generally cost considerably less than they used to (for the most part) simply because those gears are less relevant now. Thus, by proxy--gil is less relevant now. Some of the sellers no longer even deal with FFXI anymore--they refer you to another supplier now, simply because there is less demand for the product.

    If you can't make the gil one way...how about trying another? There are many early crafting recipes that can net good profits depending on how the market goes and whether mats are farmed or bought. You can make a 40-50% profit on Tsurara alone selling it to NPC's starting with 0 skill. Not exactly ideal, but it's easy money--and if you put some up in the AH it's a crazy markup.

    Think outside the box a little. After all, this game is designed to encourage some level of exploration and experimentation.
    (2)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  4. #74
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Every game bans people. End of story, Deal with it. Banning people does not kill games. Just because you or people you know got banned does not mean it had far reaching effects on the game.

    Hell, MapleStory even publishes a list of the names of all the characters it bans on a monthly basis, and that game is still GROWING.. WoW bans people all the time and they still have millions of customers.
    (2)

  5. #75
    Player SNK's Avatar
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    Snk
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    Sylph
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    BST Lv 99
    Quote Originally Posted by Alhanelem View Post
    That means around 30 people average per server were punished. (Though it's very likely some servers had very few and others had more)

    That's seriously not a lot.
    It is and it isn't.

    Here's the original thread on BG when the bannings happened.
    http://www.bluegartrls.com/forum/showthread.php?t=68831

    Here's the thread with the people that were known that got banned.
    http://www.bluegartrls.com/forum/showthread.php?t=68852

    And here's one I seriously enjoyed just for the amount of players who got their shit handed to them for thinking SE wouldn't do a damn thing. lol
    http://www.bluegartr.com/threads/688...ead?highlight=
    (0)

  6. #76
    Player Alhanelem's Avatar
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    Bastok
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    Tahngarthor
    World
    Shiva
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    SMN Lv 99
    Not sure what you're trying to say. BG's list only accounts for a little more than half of how many people got banned. But over 100 of them were on Asura (which has the most listed). I think that says something about that server...
    (2)

  7. #77
    Player SNK's Avatar
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    Mar 2011
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    Character
    Snk
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    Sylph
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    BST Lv 99
    Quote Originally Posted by Alhanelem View Post
    Not sure what you're trying to say. BG's list only accounts for a little more than half of how many people got banned. But over 100 of them were on Asura (which has the most listed). I think that says something about that server...
    What I'm trying to say is Rambus is right. You see the Salvage bannings were the biggest of the bans ever done but a lot of people were banned before & after that so the number isn't 550 permas which some people think that's the only time SE's ever hammered a lot of people.

    If I cared to look further into the whole STF thing, I could show you where SE literally did bannings so much that they even made monthly posts about how many accounts got hammered for even funnier shit. PoS hacking, ect.

    I'm sure you get the idea.~
    (0)

  8. #78
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    In my 8.5 years of playing, I've never reached 500,000 gil on my character. I've only broken 200k a couple of times, trying to level BLM as my main. Gil is even harder to earn,
    Are you kidding? Gil is handed to you on a silver platter in abyssea. The game dishes out boxes full of weapons, rings and armor with crappy augments that no one wants (these items often are left to disappear), but most of them NPC for 7-12k each.

    I have literally made my last few millions NPCing augmented items from abyssea (Especially from that seal quest in attohwa to find a bug on the ground- Before they nerfed it, it was 9k every 2 minutes; after 2 days getting seals from it, it adds up). If you can't save up 1 mil, there's something wrong.

    What I'm trying to say is Rambus is right. You see the Salvage bannings were the biggest of the bans ever done but a lot of people were banned before & after that so the number isn't 550 permas which some people think that's the only time SE's ever hammered a lot of people.
    He's not right. All of the other times SE has hammered a lot of people, those people were RMTs and bots, not even real "people." FFXI still had at least 100-200k subscribers if not much more at the time, and 550 permabans is a drop in the bucket.
    (1)
    Last edited by Alhanelem; 04-04-2011 at 01:16 AM.

  9. #79
    Player Seriha's Avatar
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    Mar 2011
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    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Main reason I fished up the numbers was due to the implication that it was Salvage bans alone that somehow lead to this grand fall of the game. If I'm not mistaken, the RMT pwner or whatever they called their automated system had been into place and certainly started going through whatever criteria SE deemed inappropriate. Did others POS/flee hack, MPK, bot claim, grief, and so on? You bet. However, those claims are a bit harder to substantiate (especially when you introduce the language barrier) than a run where only 1 of a particular item is possible instead churning out 3.

    As for the distribution of bans and suspensions, I'm not really surprised it might've been skewed toward one server over another. Remember, only people who "deserved" to know were filled in (So, why tell a random joe on some backwater server not your own?) and even in the few times someone apparently tried to whistleblow on BG, the posts were nuked out of fear to what it might do the game. Perhaps a noble reason, but hard to decide if it was devoid of ulterior motives. The whole "secret keeping" angle is probably what pissed SE off most and led to the actual bans over suspensions or item deletion. Perhaps the most recent comparison in exploit involved the Ironclads and height differentials allowing for near-invlunerability. People reported it, SE said not to do it (some still did, of course), and their patch for it came. Could it have resulted in another wave of bans if people said nothing for another 6+ months? Who knows. Just as the enfeeble/mob resist issue before that happened, people need to speak up so bugs get fixed, be they beneficial or detrimental to our play.
    (1)

  10. #80
    Player SNK's Avatar
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    Snk
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    Sylph
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    BST Lv 99
    Quote Originally Posted by Alhanelem View Post
    He's not right. All of the other times SE has hammered a lot of people, those people were RMTs and bots, not even real "people." FFXI still had at least 100-200k subscribers if not much more at the time, and 550 permabans is a drop in the bucket.
    I'm sorry but you really are dead wrong on this. I recall two people I knew on Fairy alone that got hammered for PoS hacking thru a zone. One of them which was a guy who'd just gotten a D-ring *lol stupid for even doing it* and another guy named Juvant who MPK'd a mess of JP at Nidhogg and got his account hammered as well.

    That number is nowhere excat and SE has banned normal players a lot of times but truthfully they've brought it on themselves more then anyone. The number of bans on real players greatly exceeds 550. The only reason that number is so out there is because the people who said SE wouldn't do anything ended up getting hammered.

    I'm not trying to bullshit you here dude but the number of people hammered is a lot bigger then you'd suspect.
    (0)
    Last edited by SNK; 04-04-2011 at 01:46 AM.

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