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  1. #1
    Player Zamalymo's Avatar
    Join Date
    Mar 2014
    Posts
    4
    Character
    Artello
    World
    Bahamut
    Main Class
    PUP Lv 99
    Quote Originally Posted by Zehira View Post
    As Wiki has stated, Z-fighting cannot be entirely eliminated. Only to be reduced for you to accept the way it looks. I have a similar problem in my game but it is not really bothersome.

    To check your Nvidia driver version, simply right-click on your desktop and select NVIDIA Control Panel. From the NVIDIA Control Panel menu, select Help > System Information. The driver version is listed at the top of the Details window. Someone on the steam forum has said version 375.70 made flickering go away. I don't know if that would help. You are using GTX 750 Ti so why not try an older version if you care the only game FFXI. X3

    I found the other post that explained better than me.



    https://www.bluegartr.com/threads/92...res-flickering
    ah, thank you for telling me, apparently it's 441.1 so, quite a difference. hehe, unfortunately, FF11 isn't the only game I play on the PC. so messing with the drivers may not be the best solution. I appreciate the assistance though, thank you.
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  2. #2
    Player Zehira's Avatar
    Join Date
    Dec 2011
    Posts
    498
    Character
    Zehira
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Zamalymo View Post
    ah, thank you for telling me, apparently it's 441.1 so, quite a difference. hehe, unfortunately, FF11 isn't the only game I play on the PC. so messing with the drivers may not be the best solution. I appreciate the assistance though, thank you.
    Anytime! I am glad you have learned the hard way. <3

    Let's just live with it though!
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  3. #3
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,314
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Z fighting isn't some D3D8 exclusive thing. It can happen in almost any 3D game engine when multiple polygons overlap on the same plane (coordinate in the third dimension) (we call it "Z fighting" but it can occur on any axis) FFXI just happens to be a pretty egregious offender of it for a professionally produced game.
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