Yoichi Sam/War? This is a terribad case of looking at WS spikes versus WS frequency. Haste is Haste, WS frequency is WS frequency. You may not hit Epeen Namas's every shot, but you're getting a healthy chunk more WS with the added Haste assuming you're actually hitting Namas every time you break 100TP. Even with TP overflow from using a Quint Spear, this is situational at best, and would probably rank as one of the only situations in the entire game where Min/March would work out even remotely close to March/March; and then only if you're the only DD in the party, or are otherwise getting unique songs.
I will have my revenge!
Last edited by Karbuncle; 04-02-2011 at 12:43 PM.
more damage on ws, more damage on sc. like i said i can already frequently solo sc with just haste spell.
wonder what it be like meleeing a mob nearby and just go nuts shooting at NM.
safe, out of aoe, almost hate free damage XD
the double march thing is still assuming you are always on NM -.-
To be honest I was posing the question for Tenshibaby anyways. Even if Namas Arrow SAMs constitute an entire 1% of the FFXI population (highly doubtful), saying that March/March thoroughly wins 99% of the time is still correct. Even in the case of Namas SAM, I'd think March/March would destroy March/Min; just by a smaller margin than with other jobs. I suck at ranged damage formulas though so I'll leave it up to someone else if they want to mess with that.
Edit: Increased Skillchain damage as a reason to place WS damage over WS frequency? Just no.
I will have my revenge!
1. I guess, anyways the double march thing has to assume always on NM, tank mnk sure ( when does mnk hit delay cap anyway with trait?)
Maybe he is telling you think about running in and ws and running out witch I was saying.
double march... though I guess it has to be tested on NM i really do not know but without extra attack on top those atmas i cannot oneshot exp mob because damage is too low. I can oneshot EXP mob because of sc when berserk is up. I was soloing sc with just haste spell so added with march II how does march I really help?
on worms in la thene
800 ish with nothing
1400 ish with food
1800 ish with food and zerk
up to 2500 with berserk food and warcry
really crazy. I just got it so i could be wrong i guess because I just got it, but the damage increase with buffs just off food and berserk is insane. my friend though it could crt because of the large difference when i was doing trails with her outside abyssea.
Adding March 1 is a 27% increase in attack speed over just using March2/Haste/Gear. I'd say it helps a lot.
Edit: I really have yet to meet a single competent group that ran in/out to damage things. Really. Not one. Why in the hell would a DD be there if they're not engaged? They're a complete waste of space. If you have too many DDs in a group to put on the NM, fight two different NMs.
I will have my revenge!
I said 1 WHM shouldn't be healing 5 DDs. I never said any NM was too spammy for a WHM to handle healing 1-2 people. I also don't know of any NM that needs more than 1-2 DDs. If you have those 1-2 DDs and a WHM, you absolutely don't need extra DDs running around the sidelines and WS'ing it. Those DDs can either not be there, or can pair up with another healer and do a second NM in a different part of the zone.
Edit: And I never listed TP feed as the reason multiple DDs die. In fact the entire purpose of that post was to say that it had nothing to do with TP feed. Having 5 DDs on the NM is not going to kill you because the NM got Spammy. It's going to kill people because 1 WHM can only cast 1 spell at a time. If they're curing one person, another is not being cured. If you leave 5 DDs to a single WHM, they will have to cut their losses and drop people for the sake of the whole.
That said, no one should ever be bringing 5 DDs and 1 Whm to anything anyways. Really.
I will have my revenge!
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