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  1. #1
    Player Ordoric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    110
    Character
    Ordoric
    World
    Leviathan
    Main Class
    WHM Lv 99
    native provoke or one more emnity gainning ja is not tomuch to ask for hnm might actualy help in pulling higher chains of mobs can only do so much now i havent tried pld in aby its low now only 75 and no homan pants lol
    (0)
    I think players are broken
    90 whm 90 blm 87 sch 79 drk 75 pld 75 smn 68 sam.

  2. #2
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    Quote Originally Posted by Runespider View Post
    Abyssea is over now, PLD will become useful again (as much as it ever was) on the newer stuff.
    Not really, since it was never very useful outside abyssea either.

    Quote Originally Posted by Ordoric View Post
    native provoke or one more emnity gainning ja is not tomuch to ask for hnm might actualy help in pulling higher chains of mobs can only do so much now i havent tried pld in aby its low now only 75 and no homan pants lol
    No. Pld, along with every single job in the game, can hold hate just fine, and because hate caps so damn low, can't possibly hold hate better than they already do.
    (1)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    EDIT: beaten by Rog.

    On topic: Provoke is not the answer, it is never the answer. Stop thinking Pld's problem is native provoke. Heck the job who learns provoke doesn't even use it unless enmity is reset, it's just that unnecessary.
    (1)

  4. #4
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Ordoric View Post
    native provoke or one more emnity gainning ja
    Neither of these will help a Paladin keep hate. Neither of these will keep a monster off a DD.

    The only way Paladin is going to tank again is if the game mechanics are drastically revised (ie, PDT caps at 25% for all jobs other than Paladin, and all mobs spam moves that remove shadows). Either this, or let Paladins do damage on par with real DDs (ala, WoW). Seeing as we're heading down that road anyway, why not?

    Paladin was only ever usful for HNM like Tiamat, and the early days of Dark Ixion, etc anyway (even then a RDM/NIN with the correct gear and knowledge could do it better). Else a DD could do it just aswell with some PDT/MDT gear.

    All in the mechanics.
    (1)

  5. #5
    Player rog's Avatar
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    Mar 2011
    Posts
    1,208
    Quote Originally Posted by Dazusu View Post
    Neither of these will help a Paladin keep hate. Neither of these will keep a monster off a DD.

    The only way Paladin is going to tank again is if the game mechanics are drastically revised (ie, PDT caps at 25% for all jobs other than Paladin, and all mobs spam moves that remove shadows). Either this, or let Paladins do damage on par with real DDs (ala, WoW). Seeing as we're heading down that road anyway, why not?
    Still wouldn't make pld a tank again.
    (1)

  6. #6
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by rog View Post
    Still wouldn't make pld a tank again.
    Oh, that's right. We need to get rid of Counter too.

    Edit: Screw it, just give PLD Counter.
    (1)