The only WS this severely imbalances that I can see is Resolution. For most other WS it just brings them more in line with the high fTP single hit WS. If Resolution is a major issue here, I'd rather they keep this change and nerf resolution.
The only WS this severely imbalances that I can see is Resolution. For most other WS it just brings them more in line with the high fTP single hit WS. If Resolution is a major issue here, I'd rather they keep this change and nerf resolution.
Resolution is already broken on buffed RUN with Aeonic. Now with this change and Aeonic augments, RUN will be top DD while also being really tanky. If WSD for multhit stays, Resolution would require a serious nerf or else it will be seriously OP and push WAR, DRK and RUN even more above other DD jobs.
That being said, this change also affects hybrid WSs to the point where you will see 99k damage on Blade: Chi and Tachi: Jinpu, which is quite broken too.
Possibly also Entropy with Anguta, but not as much as Resolution probably.
Last edited by pieceofsoap; 09-20-2018 at 11:06 PM.
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