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  1. #121
    Player Kagato's Avatar
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    Quote Originally Posted by Greatguardian View Post
    It takes 2 WHMs to keep a MNK alive? TP feed matters?

    On what?
    It was a general example. And TP feed does matter depending on the NM. Lets take...oh...Orthrus for example. I fought him today, actually.

    We had a team of 8 people and most of us were DDs. The first time we fought Orthrus and landed the proc, we all ran in to zerg it at 60%. Orthrus used Gates of Hades twice in a row very quickly since all the DDs were giving him fast TP, killing more than half the team. The WHM was smart and only focused on healing the NIN, so it didn't turn into a disaster, but every other DD just had to raise up, run off and watch. Zerging was useless.

    I already said it depends on the NM you're fighting, but a lot of NMs are like this. Any smart leader tells the DDs to keep back and only run in to WS for a proc or a quick damage spike.
    (0)

  2. #122
    Player Kagato's Avatar
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    Quote Originally Posted by Cream_Soda View Post
    Wrong on so many levels.

    You may as well stop now, you have no clue what you're talking about. I didn't read the rest of your posts because I honestly couldn't take you seriously after that statement.
    And I'm at least smart enough to admit when I'm wrong. It's been deleted already since even I knew it wasn't right after I typed it.

    Some of you I feel only look for something to rag on.
    (0)

  3. #123
    Player Greatguardian's Avatar
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    Well, close.

    A smart leader doesn't have more than 2-3 DDs in the group. Any more and you may as well split up and make 2 groups. A smart leader definitely doesn't make a single WHM watch more than 2 DDs if they can afford it, that's just asking for one of them to be labeled Unnecessary and left without cures.

    A lot of NMs are easier with fewer people to cure. That doesn't mean their TP feed is a big deal at all. It just means people have a really dumb tendency to assume that 1 WHM is totally fine curebombing 4-5 DDs. Contrary to popular belief, Whm can only cast 1 spell at a time, no matter how powerful it is. The TP feed from 5 DDs is fine, as long as you have more than one healer to heal 5 DDs.
    (1)

    I will have my revenge!

  4. #124
    Player Kagato's Avatar
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    Quote Originally Posted by Greatguardian View Post
    Well, close.

    A smart leader doesn't have more than 2-3 DDs in the group. Any more and you may as well split up and make 2 groups. A smart leader definitely doesn't make a single WHM watch more than 2 DDs if they can afford it, that's just asking for one of them to be labeled Unnecessary and left without cures.

    A lot of NMs are easier with fewer people to cure. That doesn't mean their TP feed is a big deal at all. It just means people have a really dumb tendency to assume that 1 WHM is totally fine curebombing 4-5 DDs. Contrary to popular belief, Whm can only cast 1 spell at a time, no matter how powerful it is. The TP feed from 5 DDs is fine, as long as you have more than one healer to heal 5 DDs.
    Well, you definitely have a point. However not every team is going to be perfect, especially when the party leader is generous enough to let a group of 10 DDs tag along for something 4 people can do by themselves. When that happens, there's normally not enough healing power to go around. Thats why, more often than not, DD zerging an NM is a bad idea. Still, I see your point.

    See, I like you. You can point out something that's incorrect or something you disagree with without sounding like a jerk about it.
    (0)

  5. #125
    Player Rambus's Avatar
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    Mar 2011
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    Windurst
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    Rambus
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    Bismarck
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    BRD Lv 99
    My ls is like that too, sometimes people try to get tp off other mobs run in and ws.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  6. #126
    Player Kagato's Avatar
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    Quote Originally Posted by Rambus View Post
    My ls is like that too, sometimes people try to get tp off other mobs run in and ws.
    I just feel like I should treat abyssea NMs like that Turtle and the Hare story. Try to rush in and kill quickly, you die fast. Play it safe and take your time, you can win more easily.

    Anyway I think we're going off topic too much, turning it into a Haste/TP discussion.



    So uh...hmmm. How 'bout them Dragoons?
    (0)

  7. #127
    Player Greatguardian's Avatar
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    I feel bad for DRG. Drakesbane is the best physical WS in the game, and Drg is a solid DD in its own right. It just has practically no utility at all in Abyssea, and even fewer defensive options than WAR; which itself is a defensive pariah.
    (0)

    I will have my revenge!

  8. #128
    Player Rambus's Avatar
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    Rambus
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    Bismarck
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    BRD Lv 99
    Quote Originally Posted by Greatguardian View Post
    I feel bad for DRG. Drakesbane is the best physical WS in the game, and Drg is a solid DD in its own right. It just has practically no utility at all in Abyssea, and even fewer defensive options than WAR; which itself is a defensive pariah.
    out of enmp ws? like when you say best ws does it include some of the OP emp ws XD
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  9. #129
    Player Greatguardian's Avatar
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    Quote Originally Posted by Rambus View Post
    out of enmp ws? like when you say best ws does it include some of the OP emp ws XD
    Yeah, including those too. Rather, I should say, it has the highest potential damage. It will generally average lower in practice because DRG's best lances right now aren't Empyrean weapons.
    (0)

    I will have my revenge!

  10. #130
    Player Andylynn's Avatar
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    Mar 2011
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    Windurst
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    Character
    Aisubeki
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by Greatguardian View Post
    Yeah, including those too. Rather, I should say, it has the highest potential damage. It will generally average lower in practice because DRG's best lances right now aren't Empyrean weapons.
    Generally drg runs Mythic > Relic / Empy (no one's really parsed real numbers between odd+lightchains vs hidden dmg procs/def down) > OAT +2 (from a pure dps spectrum) > Vougier's Contus. Drakesbane doesn't really rely on the dmg from the weapon to produce it's numbers since it's such high mods, it relies more on its WSC and attack to produce huge stuff. Fortunately, Contus is fairly easy to get, so you can produce some pretty high numbers with atmas focused mostly on your ws. (inb4apoc. It really isn't needed on trash mobs, especially when you can pretty much one shot them)
    (0)

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