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  1. #1
    Player Folken's Avatar
    Join Date
    Dec 2016
    Posts
    73
    Character
    Folken
    World
    Leviathan
    Main Class
    NIN Lv 1
    Quote Originally Posted by Nyarlko View Post
    "Accepted Bugs" forum is actually just the first stage that submitted bug reports go through as long as they follow the template. ^^;; Since I followed the template with the two Boost related bug reports, they'll look into it but doesn't mean that it's been confirmed to be a bug just yet.
    They should really change it to "Accepted Bug Reports" so people stop making this assumption.
    (1)

  2. #2
    Player
    Join Date
    Nov 2015
    Posts
    1,552
    Quote Originally Posted by Folken View Post
    They should really change it to "Accepted Bug Reports" so people stop making this assumption.
    Might be nice since lots of people don't seem to read the sticky there. What we are watching for is where they get moved to. From "Accepted Bugs" it'll get moved to one of the following, in best>worst order: "Confirmed/Planning to Address" / "Unable to Verify" / "Working as Intended".

    "Confirmed/Planning to Address" = They admit it's a bug and will work on fixing it (eventually).
    "Unable to Verify" = They were unable to reproduce the bug by following the steps in the bug report. This is why we need to follow the template there and be as detailed as possible with anything that is involved in causing the bug to occur.
    "Working as Intended" = The "bug" is fully intentional, and/or they have no plans to change anything related to the "bug".

    All the other subforums are only for the first stage of acceptance/rejection of the submission stage.
    (0)
    “That is not dead which can eternal lie, And with strange aeons even death may die.”

  3. #3
    Player Hawklaser's Avatar
    Join Date
    Mar 2013
    Posts
    243
    Character
    Loftythoughts
    World
    Siren
    Main Class
    DRG Lv 99
    So has anyone done a lil more testing on boosted weaponskills? I saw that it was effecting them(as posted above), but if its only a ~35%Str mod when used as a SJ, I can see it being missed quite easily on most weapon skills(especially since they can vary a lot on harder targets) as I'm around ~300Str on my Drg.

    Either way, boost likely needs a boost when it comes to using with weapon skills as is.
    (0)

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