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  1. #1
    Player Songen's Avatar
    Join Date
    Dec 2016
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    Windurst
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    327
    So what this update does is make mobs such a Dazzling Dolores in reisei become like Golden Kist in reisei in terms on how hard much of a pain a T1 is in comparison to T5, Golden Kist being as bad as a T5 depending on setup (Bad breath <-> Zombie).

    Dazzling Dolores whose hate mechanics are nuts, its proc rate to keep it normal hard to attain due to the hate problem, its constant spam of enfeebling breath attacks which makes the hate mechanics worse, and its constant leveling up due to not beable to proc it. and its run around the field mechanic on people being too far when casting magic on it. and its instant turning when hate goes nuts.

    Pretty much, she gonna feed and feed hard. Your not gonna get any (Merlinic) head anytime soon
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  2. #2
    Player
    Join Date
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    Quote Originally Posted by Songen View Post
    So what this update does is make mobs such a Dazzling Dolores in reisei become like Golden Kist in reisei in terms on how hard much of a pain a T1 is in comparison to T5, Golden Kist being as bad as a T5 depending on setup (Bad breath <-> Zombie).

    Dazzling Dolores whose hate mechanics are nuts, its proc rate to keep it normal hard to attain due to the hate problem, its constant spam of enfeebling breath attacks which makes the hate mechanics worse, and its constant leveling up due to not beable to proc it. and its run around the field mechanic on people being too far when casting magic on it. and its instant turning when hate goes nuts.

    Pretty much, she gonna feed and feed hard. Your not gonna get any (Merlinic) head anytime soon
    This makes me wish there was a downvote system here. :/ I really hate "sky is falling" mentality posts in general, particularly when there is nothing of worth being said at all.

    If you actually read the full post, it says that overall mob meva & resistance for ilvl content is going to be nerfed in addition to the geo bugfix and buffs to macc for RDM & BRD. That mob nerf would include Reisenjima NMs, so it's highly unlikely that the related macc/meva issues would increase their difficulty. In fact, since mob meva is going down while player macc is not changing (or getting buffed in the cases of BRD/RDM,) it should actually be easier to fight them. Honestly, it sounds more like you have a problem dealing with the mechanics than with macc/meva and those are basically unrelated to the topic at hand.

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    Sicycre: Can you please make sure we get a full rundown on all of the numerical changes? Please? orz

    As far as I can tell, this is the biggest shakeup to mechanics in a very, very long time, so it would be extremely helpful and appreciated if we can get official numbers on all spells impacted. It would also be nice if we could get a walkthru on magic accuracy/evasion mechanics and modern numbers, especially since we have no way to verify anything in-game (since /checkparam can't work w/ magic.)
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    Last edited by Nyarlko; 02-05-2017 at 10:06 AM.
    “That is not dead which can eternal lie, And with strange aeons even death may die.”

  3. #3
    Player Songen's Avatar
    Join Date
    Dec 2016
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    Windurst
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    Quote Originally Posted by Nyarlko View Post
    This makes me wish there was a downvote system here. :/ I really hate "sky is falling" mentality posts in general, particularly when there is nothing of worth being said at all.

    If you actually read the full post, it says that overall mob meva & resistance for ilvl content is going to be nerfed in addition to the geo bugfix and buffs to macc for RDM & BRD. That mob nerf would include Reisenjima NMs, so it's highly unlikely that the related macc/meva issues would increase their difficulty. In fact, since mob meva is going down while player macc is not changing (or getting buffed in the cases of BRD/RDM,) it should actually be easier to fight them. Honestly, it sounds more like you have a problem dealing with the mechanics than with macc/meva and those are basically unrelated to the topic at hand.

    ---------------------------------------------------------------------------------------------------------------

    Sicycre: Can you please make sure we get a full rundown on all of the numerical changes? Please? orz

    As far as I can tell, this is the biggest shakeup to mechanics in a very, very long time, so it would be extremely helpful and appreciated if we can get official numbers on all spells impacted. It would also be nice if we could get a walkthru on magic accuracy/evasion mechanics and modern numbers, especially since we have no way to verify anything in-game (since /checkparam can't work w/ magic.)
    Indeed you should be voted down in the case should they implement a vote down system for failing to read both my and SEs post, the reason being, they said "Overall magic resistance will be lowered" (Which is for us landing spells on the mob, not the mob landing spells on us which is where delores comes in). The way they worded it makes it that a possible magic acc reduction on the mob as well, however that'll be minimal if none at all
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