It actually isn't easier because the problem isn't Geomancer. The problem is other jobs require Geomancer to fill their roles more reliably. Like RDMs trying to land their debuffs without needing languor.
It actually isn't easier because the problem isn't Geomancer. The problem is other jobs require Geomancer to fill their roles more reliably. Like RDMs trying to land their debuffs without needing languor.
RDM issue go beyond that. RDM issues are that this game battle system doesn't work like in 2005 and "resource management" is no longer a thing.
GEO is undoubtedly broken, but it's "just" a support job. BLU and SCH for example are far "worse" as far balance goes.
The best solution is too buff Bard, but at the end of the day, you would still need a support job. It's been a constant in all of FFXI life, the only difference now is that it's GEO instead of BRD.
Last edited by Jin_Uzuki; 12-23-2016 at 04:55 AM.
Indi haste doesn't even cap haste lulz. And GEO is a support job, OF COURSE it should have haste. Not to mention, is RDM even competing with GEO spot? GEO is competing with BRD and COR.
RDM problem is that the game is no longer the same it was. People got RDM for refresh, convert, haste and enfeebling. Nowadays MP are no longer an issue, convert is no longer an issue and by the time I started casting Paralyze the mob is already over 50% of HP if the party is good. If there is a job that made RDM outdated is probably SCH, not GEO.
I'm not sure how you could even fix the job. Give it self SC too?
A large portion of the complaint is that RDM should be competing for that support spot, but that it is rather non-competitive atm. RDM was once the Jack-of-all-Trades that could compete for various party roles depending on gear loadout. Sure, a WHM might've been able to crank out stronger cures, but a dedicated RDM could come awful close. Sure, a BLM could provide bigger nukes, but a skilled RDM could get off 2x MB for every 1x that a BLM could. RDM's buffs and debuffs were important and had significant impact on success in a lot of fights. For any situation where 100.0% maximum theoretical efficiency/output was not required, RDM made a solid choice for several roles.
Nowadays, not so much. >_<;;
:? I am always surprised when anyone bothers to cast Haste on someone else because of how lazy many players have gotten. It's far from an "always" situation. lol orz
Last edited by Nyarlko; 12-23-2016 at 05:40 AM.
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