Most of my posts are satire actuallyand it's the idea of fun for an extremely small destructive minority.
This is Sakurawr, not Raen D:
I'm excited to hear about a new HNM, this is some great news.
Sovereign of Diabolos
http://www.etherealls.com
They were challenging when they added them, best you could do at the time was pld/wars tanking and smns doing blinkga rotations with DD struggling damage it. After many updates and merits etc they became a hell of a lot easier and it was all about claim though yeah, wasn't even worth hanging around once a shell got claim in the last few years cause even crappy shells never wiped..even the ones that kept linking all the darters could recover easily.It has nothing to do with bashing. It's just true. Fafnir was never hard. Nidhogg was never hard. it's all in the claiming, so it comes down to which shell's bots are that day's victor.
I did them for about 4 years I think, we got about the same claim rate..4-5 a month if we were lucky and maybe 1 HQ every few months. The 2 other botting LS got the rest and never left DA, winning by cheating should never be this obvious. If they learned nothing from HNM of old they better be ready for a hell of a lot more botting, everyone will bot now cause they have just had enough and it's been written in stone that cheaters are winners in FFXI.Ppl who whine about bots need to suck it up, i went to Fafhogg for a year and maby got 3 or 4 claims a month when there would be 100 ppl in aery, same with KB.
I was the same but you know what? You spent 5-6 hours scanning constantly since it had no windows, the death point scanners were watching teletubbies on youtube while you worked your ass off for 6 hours straight and with enough mules they could still beat you out on those now since both those HNM had very specific spawn spots on the map.When SW/DI came out my PS2 stomped all the competition using bots, why? because botters aren't focused as someone who is spamming WS till it pops. Im not saying i don't get where your comming from, i know how frustrating it is to lose claim, but when you do claim you feel really good "awwwwww yea whose mad now?!" like that. I never gave up thats why i got so good claiming vs SW/DI.
Bots stun stuff.They wiped SO many times to cerb bc they weren't smart enough to stun.
I'm sorry but the old NM(HNM) system in this game is just poor game design. I do not care how you argue it...putting monsters in that have revolving spawn times and have 21-24 hour respwans with 3 hour spawn windows (or worse) is poor game design. Endgame content should be about making fights that are a real challenge yet accessible to anyone that wants to participate. The old system forced you to be in an HNM shell due to the spawn mechanics and it is unrealistic for people to have to get up at 3AM to participate in content because some LS decided to hold King Arturo for 5 hours.
The game has consistently been moving away from the old HNM system seeing as the majority of endgame content since Zilart has been instanced, or forced spawn with the end results being things like Abyssea, Nyzul, Assault, etc. They still threw in some absurd HNMs to appease the LSs that think fun is sitting somewhere for 4 hours and spamming a provoke macro for 30 seconds every 30 min. The result? Many people liked Nyzul, and Assault, and pretty much anyone who is playing currently likes the abyssea system. The reason is because unlike with HNMs, you get rewarded for the time put in as well as the effort, whereas I would venture to guess that the vast majority of players have never even seen (let alone killed) Dark Ixion.
TL;DR: Endgame content should be about teamwork and effort, not about who can spam their provoke macro the fastest or who can have the most players awake at 3 AM.
I really hope the devs can make a comment on how they plan to implement the spawn system cause I think thats as important as the fact they are adding them, if they are world spawns or anything we have seen before I'll just pretend they don't exist as content as will a lot of others. No point getting excited about content tthat is being made for botters, hell not even botters in general but the serious botters with more powerful claiming systems.
As long as it doesn't require hours of camping, and competing with other claimers on better connections than I have, I think this is a good idea.
Only inconvenient if you see it that way, all i see is pessimism in most of the ppl posting, its gonna be another ??? HNM or something that actually requires skill to kill thats hard to find out in the field.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |