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  1. #1
    Player draconus's Avatar
    Join Date
    Aug 2013
    Location
    US
    Posts
    31
    Character
    Duranthis
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by kylani View Post
    You want some armor for your RUN, so you want to destroy crafting that many people have worked 13 years to level, and you think he's on a high horse? Couldn't you simply ask for some additional gear on the armor NPCs instead of asking that they destroy crafting?

    How would you feel if someone suggested they take ALL gear and just have an NPC give it to you?
    You also need to take a deep breath and learn to think about how to COMPROMISE. It would be helpful if they did put armor for that level range in RoE sparks... but they didn't. Why? Because they expect people to move over to AF1/Relic then to Empy until they hit 99.... but SE forgot that GEO and RUN doesn't get any of that so they left it out of Sparks equipment. Check RoE and notice when armor sets stop appearing after 40-50. All that shows up is weapons and shields. Until 99.

    How to compromise? Easy, some synths for level 60-70ish gear requires skill 90-100... which is ridiculous since one practically has to master a craft to make lower level armor/weapons. The compromise would be the NPC can only make equipment that falls between the 50-80ish range and leave the 90+armor/weapons to master crafters... which still doesn't solve the problem that the server I'm on is still missing master crafters in particular fields. And check your local AH to see when some things were last sold. There are a few armor pieces that people would still buy for lower level jobs, if only they were being made.

    Here is a list of equipment I've been trying to use to bridge my RUN gap. Check your AH and find out when the last time that the items were made and sold.

    Beak Jerkin (can find the other pieces via Brown Casket drops, but not the body piece)
    Carapace Breastplate set (3 pieces only)
    Scorpion Breastplate set (3 Pieces)
    Coral Scale Mail set
    Gavial Scale Mail set/Hydra Scale Mail set (not to be confused with Hydra Corps armor in Dynamis-Tavnazia)
    Cardinal Vest

    And that's just the ones I was intentionally searching for... and even then I only came across them because I got a few parts from the Goblin daily tally chest and had them sitting in my inventory.
    (0)
    Last edited by draconus; 08-26-2016 at 04:53 PM.

  2. #2
    Player kylani's Avatar
    Join Date
    Aug 2011
    Posts
    129
    Character
    Kyrai
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by draconus View Post
    You also need to take a deep breath and learn to think about how to COMPROMISE. It would be helpful if they did put armor for that level range in RoE sparks... but they didn't. Why? Because they expect people to move over to AF1/Relic then to Empy until they hit 99.... but SE forgot that GEO and RUN doesn't get any of that so they left it out of Sparks equipment. Check RoE and notice when armor sets stop appearing after 40-50. All that shows up is weapons and shields. Until 99.

    How to compromise? Easy, some synths for level 60-70ish gear requires skill 90-100... which is ridiculous since one practically has to master a craft to make lower level armor/weapons. The compromise would be the NPC can only make equipment that falls between the 50-80ish range and leave the 90+armor/weapons to master crafters... which still doesn't solve the problem that the server I'm on is still missing master crafters in particular fields. And check your local AH to see when some things were last sold. There are a few armor pieces that people would still buy for lower level jobs, if only they were being made.

    Here is a list of equipment I've been trying to use to bridge my RUN gap. Check your AH and find out when the last time that the items were made and sold.

    Beak Jerkin (can find the other pieces via Brown Casket drops, but not the body piece)
    Carapace Breastplate set (3 pieces only)
    Scorpion Breastplate set (3 Pieces)
    Coral Scale Mail set
    Gavial Scale Mail set/Hydra Scale Mail set (not to be confused with Hydra Corps armor in Dynamis-Tavnazia)
    Cardinal Vest

    And that's just the ones I was intentionally searching for... and even then I only came across them because I got a few parts from the Goblin daily tally chest and had them sitting in my inventory.
    I'm not arguing whether that gear is must have gear for you or not. I'm saying crafting is just as important to some of us as other areas of the game. An NPC who trivializes years of work is not the way to go. If you were on my server and I could make it for you, I would, for free. I always answer shouts if I can help out.

    There are other solutions for this that are much better, imo. It could be added to ROE or even add it to the gear salesmen in Upper Jeuno. I have no problem with you asking for this older gear to be available, but I do have an issue with a craft NPC.
    (0)

  3. #3
    Player draconus's Avatar
    Join Date
    Aug 2013
    Location
    US
    Posts
    31
    Character
    Duranthis
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by kylani View Post
    I'm not arguing whether that gear is must have gear for you or not. I'm saying crafting is just as important to some of us as other areas of the game. An NPC who trivializes years of work is not the way to go. If you were on my server and I could make it for you, I would, for free. I always answer shouts if I can help out.

    There are other solutions for this that are much better, imo. It could be added to ROE or even add it to the gear salesmen in Upper Jeuno. I have no problem with you asking for this older gear to be available, but I do have an issue with a craft NPC.
    Unfortunately you're not on my server. And I've been shouting for over a week and even offering a reward. Got the mats, but nobody to craft them. Just restrict the NPC's abilities, don't allow it to HQ items. Restrict the type of items it can craft so it doesn't go beyond certain levels. Regardless, if nobody has a craft up to master, we still can't get iLevel 119 for that particular craft on AH ever!

    I agree that crafting is important, as I said I'm also a crafter. Even for my main crafting (I do both smithing and goldsmithing at 54/55 respectively and all sub crafts at around 50ish) I have to make EVERYTHING from scratch because for certain materials I can't find available on the AH or guild. I intend to start crafting in other fields on my 3 alt/mules, but that is going to take a very long time depending on how easily available mats are through either farming or AH.

    Another solution I've been contemplating is to fix the levels required for synthing certain armor /weapons to no more than 10 levels above the actual equipment's level. For example, To make a Claymore level 10 weapon from scratch one has to have level 32ish blacksmithing skill. That's 22 levels difference instead of having blacksmithing skill 20 which eases up the option to make it starting at blacksmithing 15 and skill up to 20.

    The Carapace breastplate is a level 61 piece of armor... but requires bonecraft skill 95. Instead of bonecraft 71 which once again allows crafters to start creating that piece of armor at around 65ish or so instead of seeing "This item is beyond you current skill level" because your not quite close enough to being a master crafter yet for some intermediate equipment. Instead of taking who knows how long to reach 95 which is well over 34 levels from the actual equipment's level! Some of the crafting level requirements far exceed the actual equipment's level. For iLevel items which are still 100+ it makes sense. But those lower level items? It's madness!

    Also gathering materials one's self is a challenge in itself. A speculative turn out of having a crafting NPC that doesn't make HQ items and is only restricted to making weapons and armor (so no worries for cooking/fishing guilds/ and furnishings in woodworking), is that crafters can make gil from selling stacks of almost ALL materials again as well as HQ versions of equipment items. It can still be a win/win. Prices for NQ items will not be inflated beyond reason and can be easier to come across (although HQ will be making a lot of gil still as crafters start using more rusks for HQ synths).

    People will still want to craft to make materials and HQ items, or just enjoy crafting. Believe it or not when I first started this game I wanted to be a Jack of all trades crafter. Be able to make anything I needed for myself... while I still haven't mastered the crafts I'm maining yet, I've got nearly all my crafts to 50ish (excluding fishing/synergy) and can accomplish just that to a reasonable degree. Sometimes when I see things that are too expensive in my opinion, I can make it myself.
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    Last edited by draconus; 08-26-2016 at 10:14 PM.