Quote Originally Posted by Dazusu View Post
I'm just a realist. You can't compare this to the FFVII Remake. It's a completely different situation. I would presume that Square Enix gauge the demand for Final Fantasy XI by the number of people playing it. Given they've had to reduce the development team to decrease costs - there obviously isn't that many people playing. Not many people = no more major content (and certainly no engine re-write).

TL;DR The game population is a 1:1 indicator of demand for FFXI. Same scale cannot be used for FFVII.
It has nothing to do with how many people are playing, it's to do with the fact the engine is written for the PS2 and the update suite they use to make content is using the ps2 dev kits. That was the point of the thread, that was why they originally made ffxiv since they thought XI had a shelf life.
They just didn't understand that mmo players stay loyal to their games, the exact same mistake waas made with lineage 1 and 2.