The problem, Zeldar, is that what you're suggesting about going to find a Yagrush WHM is impractical in the current metagame. On this topic, Selindrile is right, and the majority of people follow the path of least resistance. To explain, let's imagine any one of the powerful endgame NMs with cornucopias of Status effects and heavy AoE damage. Yes, an excellent WHM/SCH with Yagrush that is on-point with status removals is almost a necessity if using melee jobs in the alliance. But they're not needed at all for Mage Burns. So why would one bother hunting down an exceptionally capable white mage that can keep melees alive, when they can get any random white mage, or even a whm trust, to heal for a mage-only alliance?
And please don't assume everyone here is lobbying to make the game easier. We're not. The people you are calling whiny and dramatic are pointing out major imbalances. I like challenges as much as you do, but I don't like it when there are glaring imbalances that outright discourage participation of entire job types. You were mocking people's complaints about accuracy... If a melee player has low accuracy, they miss and deal 0 damage. They also gain no TP so they can't skillchain. Magic damage always hits. It's why Scholars can skill chain so consistently on the hardest bosses. So if someone wanted to kill Schah, why would anyone bother with melee jobs when they can just go with the safe, consistent mage job?
Lastly, Monster TP gains are indeed very imbalanced in the current metagame. Magic spells feed a flat 10 TP per spell, but Melee hits Feed TP based on weapon delay. With how fast we're hitting now, subtle blow makes very little difference anymore. We feed TP to the NM very very fast while mages feed next to nothing. It literally makes taking a melee a liability for the alliance, because it will make the fight harder and more dangerous for everyone. So again, why would you take a melee to Schah?
Fixing these things won't necessarily make the game easier. It will balance the playing field. It might let people feel better about bringing their Dark Knight friend to a tough fight. It makes the game more enjoyable for more than a select few. So please don't patronize people and tell them to "Get Good". I think they're really good at their jobs, but are frustrated that their jobs aren't competitive in the current metagame. It's unfortunate that you don't understand that.


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