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  1. #91
    Player Eaglestrike's Avatar
    Join Date
    Apr 2011
    Posts
    85
    Character
    Ladyofhonor
    World
    Asura
    Main Class
    THF Lv 99
    So I just talked to people in my LS, who are made up of some new friends I've made that restarted with new characters recently.

    My WHM friend, who has had her character for 34 days and not joined a single apex party, just has JP from clearing Escha bosses, UNM's, torque/merit farming and Sinister Reign, has 143 JP. She doesn't have kupofried, the vana'clock, trizek rings, etc. She has 143 JP from simply doing content.

    One of my friends made a GEO mule, has barely worked on it and was started after the above WHM friend was already 99 and semi-geared, it doesn't have a cape or belt last I checked. It has 50 JP. Just from clearing content.

    In most cases, JP's will not make or break you, they are not game changing (aside from rare cases of BLU's 1200 and such) and do not need to be completed immediately. So if you're not a fan of grinding, don't. Just use the job, it'll get JP as you go.
    (1)
    Last edited by Eaglestrike; 07-18-2016 at 06:23 PM.

  2. #92
    Player
    Join Date
    Jan 2012
    Posts
    645
    In my LS, 15/15 people who responded to my question responded they would like Job pointing to be faster, most responded with "they should just make the double campaign permanent". And in more cases than just Blu, JP makes the difference between being allowed to do content, and not, Blm, Sch, Bst, Smn all hop into mind at least. But at the end of the day all that really matters is that increasing the CP rate would make the most people happy, but not make it so fast that people run out of content.
    (2)

  3. #93
    Player Eaglestrike's Avatar
    Join Date
    Apr 2011
    Posts
    85
    Character
    Ladyofhonor
    World
    Asura
    Main Class
    THF Lv 99
    "like it to be faster". I imagine most people would also like gil to be easier to get, and aeonics easier to acquire, and ambuscade to be more hallmarks per, and coalitions to be easier to cap, etc. etc.

    That has little bearing in how a game should be balanced. Only time that matters in balancing content is if you'll lose subs going one direction or the other. They're more likely to lose subs because everyone hits master jobs than people have to grind a little more to get those master jobs.

    On the other hand I'm about ready to quit because of the grind they added to ambuscade with the dyes, that's something that I'd consider worthy of a change.
    (1)

  4. #94
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Eaglestrike View Post
    So I just talked to people in my LS, who are made up of some new friends I've made that restarted with new characters recently.

    My WHM friend, who has had her character for 34 days and not joined a single apex party, just has JP from clearing Escha bosses, UNM's, torque/merit farming and Sinister Reign, has 143 JP. She doesn't have kupofried, the vana'clock, trizek rings, etc. She has 143 JP from simply doing content.

    One of my friends made a GEO mule, has barely worked on it and was started after the above WHM friend was already 99 and semi-geared, it doesn't have a cape or belt last I checked. It has 50 JP. Just from clearing content.

    In most cases, JP's will not make or break you, they are not game changing (aside from rare cases of BLU's 1200 and such) and do not need to be completed immediately. So if you're not a fan of grinding, don't. Just use the job, it'll get JP as you go.
    143/1200 is not actually very much. Nor is 50. They each would have had to do a LOT of content for that too.

    And both those are jobs that are likely to get invites to group content without the best gear and job points because GEO is good regardless and a decent whm with OK gear is invite worthy regardless.

    Anyway, I never said it was impossible to get job points from content, just that I'd like to see it increased. I should be able to get decent JP while I am grinding ambuscade, for example. That's really the only change I'd really like to see. I just want to be able to get more job points actually playing interesting and relevant content. Even if it was still less efficient than parties, it would be really appreciated.

    And my main job is BLU, so yeah, it is a big deal not to have them. It's one of the reasons why I solo all the time, that and my gear needs a lot of work. I also enjoy soloing, so it is no biggie, but I miss doing more party stuff. I miss the abyssea/voidwatch era where there wasn't such huge gaps between people at endgame. I mean, yes, REM DD were better but there were at least some options (some magians etc) that helped even that out... and content like voidwatch had roles for folks without the best gear (proccing) and overall the gear gap was not as big as the game between characters now.

    I am glad folks in my shell like to try ambuscade in groups at lower levels at least, since I feel like I can contribute there.
    (0)
    Last edited by Olor; 07-19-2016 at 01:09 AM.
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  5. #95
    Player
    Join Date
    Jan 2012
    Posts
    645
    Quote Originally Posted by Eaglestrike View Post
    "like it to be faster". I imagine most people would also like gil to be easier to get, and aeonics easier to acquire, and ambuscade to be more hallmarks per, and coalitions to be easier to cap, etc. etc.
    Gil doesn't work here, because it's a see-saw, when it's more easier for one person to get, it's easier for everyone, and thus inflation rebalances the economy, gil could be easier, or harder to obtain, and with the exception of the few things we purchase from NPCs, it doesn't make much of a difference.

    Quote Originally Posted by Eaglestrike View Post
    On the other hand I'm about ready to quit because of the grind they added to ambuscade with the dyes, that's something that I'd consider worthy of a change.
    Thank you for making my point for me, all that matters at the end of the day is how the grind affects the playerbase, if there's not enough grind, people quit because they feel they have nothing to do, if it's too high, people quit because they feel their options are not worth the effort. I would definitely disagree that with doubling the CP gain that they'd lose more people due to capping out rather than how much they lose now for feelings of futility, but regardless, at the end of the day, all we can do is try to find the optimal spot on the sliding scale.

    Myself, I don't really mind the ambuscade grind, it's the only thing I'm really doing in game each month, I pretty much play 2 weeks, then don't play two weeks... sad but true. I'd play a lot more, and be more incentivized to stick around and be more invested if superweapons were easier to build, or job points easier to obtain, but at this point, it definitely doesn't feel that way, if after this upcoming month the ambuscade rewards just cycle back around, I will likely cancel for a while, and return when there are more things that feel like worthwhile grinds to me, rather than too much effort for too little reward, though yes, that's different for each person.
    (2)

  6. #96
    Player Castanica's Avatar
    Join Date
    Nov 2012
    Posts
    320
    Character
    Burpforjebus
    World
    Asura
    Main Class
    THF Lv 1
    Honestly, now that this game will be getting almost no new content going forward they need to engage people to master more than 1-3 jobs.

    The next year will see large drops in numbers with ambuscade rotations being the only new things added and JP acquisition being such a boring and unrewarding grind.
    (1)

  7. #97
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Ambuscade grind is real. And for a lot of people, CP grind is real. They both can be legitimate.
    (2)

  8. #98
    Player Zeldar's Avatar
    Join Date
    Mar 2013
    Posts
    328
    Character
    Zeldar
    World
    Sylph
    Main Class
    BLU Lv 99
    Why do you say Ambuscade is the only new content we will get Castinica? Yes, they have stated we aren't getting any more expansions, but when did they say they aren't adding any new battle content? They added ambuscade AFTER the announcement that there would be no more big updates, so whats to stop them from adding more battle content? And completely off topic, but someone joked that you were just trolling and didn't even play FF11, but I'm starting to believe it. Your character doesn't even exist in the database.....what gives? And Eaglestrike has a great point... there are many things the playerbase would LIKE to be easier, but that doesn't mean its the best way to spend developer time. I know a lot of friends that left this game years ago when they made the game so much easier. We always said "if you want FF11 on easy mode, go play Wow" and called it "the WoWification of FF." I'm sure there is a percentage of the playerbase that agrees with you and wants things made easier. I am also sure there is a large percentage of the community that appreciates a game with challenge.
    (0)

  9. #99
    Player Zeldar's Avatar
    Join Date
    Mar 2013
    Posts
    328
    Character
    Zeldar
    World
    Sylph
    Main Class
    BLU Lv 99
    I am also boggled that a few of you think your jobs aren't usable or acceptable without job points. Thats just silly. I have NEVER joined a pickup group and been asked "how many JP do you have ?" or "do you have the 100,500,1200 jp gift?" I think some people are exhaggerating to get their point across. I don't blame you: we all do it, but I am calling you out on it. JP are not necessary for any job to be acceptable. Saying they are is like saying "GEO isn't relevant unless it has Idris!"
    (0)

  10. #100
    Player Immortta's Avatar
    Join Date
    May 2016
    Posts
    71
    Character
    Immortta
    World
    Asura
    Main Class
    GEO Lv 99
    It's someone whos character name was Valli, judging by the tone of his posts.
    (0)

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