Quote Originally Posted by Camate View Post
Greetings, everyone!

For those of you interested in a way to alter your augments I have some good news.

In the May version update we will be adding a new item that will allow you to change the properties of the back equipment you possess while maintaining your augment rank. However, there will be a limit to the amount that you can obtain in each version update, so you won’t be able to change the properties as much as you like.
Curious about this: Why not?

Why not permit people to buy as many of this re-augmenting item as they like? The smarter solution, certainly, is to have different capes if you find yourself constantly resetting, but it seems silly to me to stop people who would rather just change their augments.

I love the Ambuscade system, aside from the monotony and the bottlenecks. I think the duality of Hallmarks is wonderful but I do have one concern:

It sounds like, aside from Sulevia's also being obtainable next month, each month will have one armor set. Why do this? I have a friend who recently came back and Sulevia's was introduced at the perfect time for him to get tremendous upgrades out of them. Say he came back the month after a gearset was available, he'd have to wait a number of months to get the gear? That's quite unfair! At first, when I helped him, I was doing the majority of the work, but thanks to Ambuscade gear, he's contributing much much more.

If he came back a month too late, he'd be lacking a set that every plate DD on the server would be expected to have (unless they had better). He'd be denied opportunities in groups and denied one of the best hybrid gearsets FFXI has ever had.

So please, use the next month to reconsider.. Make Sulevia's permanently available if it is not, Make Ambuscade versions of Usukane, Skadi, and Morrigan's also available permanently available. This is the proper kind of helping hand that returning players need.

Also, in case you're reading this: It was very smart of you to trade Haste, rather than Accuracy/other offensive stats, for -DamageTaken% rather than accuracy. I genuinely hope the rest of the melee sets follow suit.