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  1. #91
    What are the issues you're experiencing?
    And besides W10, what hardware are you running it on?
    (1)

  2. #92
    Player Zeargi's Avatar
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    Mar 2011
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    Currently: Windurst
    Posts
    743
    Quote Originally Posted by Shirai View Post
    What are the issues you're experiencing?
    And besides W10, what hardware are you running it on?

    I was finally able to figure out what the problem was after combing through pages and pages of internet forums. The Resolution for the game wasn't the same as the monitor and that was stopping the Direct3D thing from starting.
    (1)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  3. #93
    Player Dekusuta's Avatar
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    Mar 2011
    Posts
    143
    Character
    Dekusutaa
    World
    Bismarck
    Main Class
    SMN Lv 99
    Just speculating, can they just keep all the assets and upgrade it to be at least DX11 compatible? I think the game's mostly missing the nicer shaders. The geometry is largely still OK.
    (0)

  4. #94
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dekusuta View Post
    Just speculating, can they just keep all the assets and upgrade it to be at least DX11 compatible? I think the game's mostly missing the nicer shaders. The geometry is largely still OK.
    I don't think the game would gain anything from any directx 11 functions. It would result in increased rendering performance, but that's not the reason the game runs slow on modern PCs.

    In short, it would take a lot more than simply "supporting" directx 11 to gain any benefit from it, they'd have to do the work to implement new graphical features. Which they should do but probably won't. =\
    (0)

  5. #95
    Player Catmato's Avatar
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    Mar 2011
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    1,090
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Dekusuta View Post
    Just speculating, can they just keep all the assets and upgrade it to be at least DX11 compatible? I think the game's mostly missing the nicer shaders. The geometry is largely still OK.
    I'm no programmer, but wouldn't this require rewriting large parts of the game engine?
    (0)

  6. #96
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Catmato View Post
    I'm no programmer, but wouldn't this require rewriting large parts of the game engine?
    well the rendering engine specifically but yes, there would be a pretty large amount of work involved- particularly to actually gain anything from having it.
    (0)

  7. #97
    Player Catmato's Avatar
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    Mar 2011
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    1,090
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    I'd say getting the game to run properly at 60 fps without slowdown on a modern system would be a huge benefit, but that's just my opinion.
    (1)

  8. #98
    Player Cesil's Avatar
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    Mar 2011
    Posts
    135
    Wow, two years and no reply o.O

    Anyway I know a lot of work would be involved to update the game...

    I guess it comes down to SE thinking it's worth it ^^ Although I've a feeling they are hoping on that cell phone game to work (ick...) personally I'd prefer a PC update, especially since they're dropping the consoles. Iirc they said they update the game with some old ps2 kit or something? Ugh
    (0)

  9. #99
    Player Raydeus's Avatar
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    Jun 2013
    Location
    MogVault 101
    Posts
    603
    Quote Originally Posted by Cesil View Post
    Wow, two years and no reply o.O

    Anyway I know a lot of work would be involved to update the game...

    I guess it comes down to SE thinking it's worth it ^^ Although I've a feeling they are hoping on that cell phone game to work (ick...) personally I'd prefer a PC update, especially since they're dropping the consoles. Iirc they said they update the game with some old ps2 kit or something? Ugh
    They can't really invest on anything until they see what happens to sub numbers after they drop console support. If the subs remain stable or even increase with the small PC changes we can expect all sorts of quality of life and system improvements to happen. But if subs drop we'll probably only get small updates until the game dies. Either way whatever happens next for XI is completely in the hands of the players.
    (0)
    Last edited by Raydeus; 03-30-2016 at 08:54 AM.
    'Don't ever, ever try to lie to the internet. Because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity.'
    - Lord Gaben

  10. #100
    Player Ramur's Avatar
    Join Date
    May 2011
    Location
    Österreich
    Posts
    8
    Character
    Ramur
    World
    Shiva
    Main Class
    BLM Lv 99
    They should add the full vanadil area with new graphics the content+storys to FFXIV as addon, create own servers for PLAYING STYLE round trip based like FFXI this is the important thing.
    they should be preserved, the battle system this is important and unique.
    ^°°^
    (0)

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