No? From the context of Machini's other posts it's probably about Mythics and Ergons seeing the least amount of improvement from reforging despite being the more challenging to get. As well as them supposed to be the best weapon hand tailored to that specific job where as relics, empyrean, and aeonic are general weapon types.
Yes, broken is the word for it. It's broken the will of myself and three friends to continue playing this game. We have grown accustomed, over the years, to Squeenix's particular brand of mismanagement of its MMO properties. The only way this update could not be "broken" and instead be "functioning as intended" is if that intent is to drive away much of the remaining playerbase via lies and insults.
Everyone I know who played XIV quit after their last patch, which displayed similar shortsightedness and inconsideration.
I'm not going to stick around and fork over 56 to 112 dollars per month to a company that lies to me and insults me. If I want abuse, there are special websites I can go to just to get that.
I've been saying this for, hell 5 years now? The objective -IS- to get you to quit. period. Some of you are just to stubborn to see the signs. And square is just gonna keep pushing buttons until even Draylo's get hit.
On the actual topic of QOL changes, I can think of a shitload that Still need to be addressed.
Sub Menus: This gets worse every update, I'm so damn tired of confirming everything I do... SERIOUSLY. And sometimes the menu is in the affirmative, and sometimes it's in the negative... every submenu is different!!!!!!!! Change them ALL to the affirmative.
Trust: They still suck. WHMs spend more time relocating than casting, fix that. Gessho is the ONLY viable tank from not-event special trust, fix that. (August is RNG). Bards, stop gioving me ballad after I cast ONE SPELL I don't need ballad when I have 95% mp. Remove paeons. STOP INTERRUPTING SKILLCHAINS. Ayame is the ONLY(?) skillchain opener? Gessho is a skillchain closer... he spends too much time casting jutsu and gets tp far to slow. Yoran is a MORON, if an enemy casts sleepga HE TARGETS THE PLAYER LAST for cure... wtf!?
Reisenjima: I know you're "going to next year" but getting there takes no less than 5 minutes, the dragon is already dead by then.
Potpourri: The whole system is just terrible, scrap it, start over. Make it automatic.
Gobbie Dial: "member' no complaints" says the goblin, because 99% of the time its GARBAGE. Seriously, pre 119 does NOT exist anymore, remove all items that are pre 119. And remove bolts/arrows/tools/eetc or at least give the entire stack... omg
Abyssea: Tharohngi is still a NIGHTMARE... Come on, you've GOT to change Glavoid and Chloris pop requirements.
Salvage: once a day lockout on arrapago, time to remove it.
Job Points/Gifst: A lot of them are just completely useless, play your own game and see what a job would ACTUALLY want, please?
RANDOM: ENOUGH random augments, enough. Progressive augments are fantastic. Random is not, stop it.
Absurd numbers: Multiple thousands of anything you keep coming up with, with the intent of fixing it a year later, stop it. There is no year later.
Escha dragons: should have auto-reraise, and LARGER ZONES. You cannot get up after dying, you get winged instantly. And you CANNOT recover the zone is literally smaller than wings range.
Voidwatch: it's time for 2.0, sweeping changes across the board. Gear/Emp weapon item NO LONGER SHARE THE SAME DROP SLOT. 1 item 100% top slot. Gear 2nd slot 1% etc. New mobs, new mechanics etcetcetc.
Last edited by Domille; 02-14-2016 at 04:27 AM.
No it's not, otherwise they'd quit introducing campaigns. They made this far-reaching goal and simultaneously gave a campaign to make it much easier.
On top of that, Square left many people under the impression that the game had just experienced its final content update. People accepted that. Square could have hung it up right there. They didn't.
I have the same problem with cutscenes. I don't care to watch them so spam click through them and sometimes get stuck in a circle til I realize I have to read something.On the actual topic of QOL changes, I can think of a shitload that Still need to be addressed.
Sub Menus: This gets worse every update, I'm so damn tired of confirming everything I do... SERIOUSLY. And sometimes the menu is in the affirmative, and sometimes it's in the negative... every submenu is different!!!!!!!! Change them ALL to the affirmative.
I honestly feel like trusts need a mode, like /trust noattack where they don't engage. Have you ever tried to get buffs off something easy while Shantotto II is out? lol. So yeah, /trust noattack so they don't engage/cast attack magic but still buff/heal. And /trust nows so they don't ws. I don't care about Zeid's piddly damage that's probably going to miss anyway.Trust: They still suck. WHMs spend more time relocating than casting, fix that. Gessho is the ONLY viable tank from not-event special trust, fix that. (August is RNG). Bards, stop gioving me ballad after I cast ONE SPELL I don't need ballad when I have 95% mp. Remove paeons. STOP INTERRUPTING SKILLCHAINS. Ayame is the ONLY(?) skillchain opener? Gessho is a skillchain closer... he spends too much time casting jutsu and gets tp far to slow. Yoran is a MORON, if an enemy casts sleepga HE TARGETS THE PLAYER LAST for cure... wtf!?
Lowlow-pop valefor has the opposite problem. The only time you can expect the dragon to die is during JP primetime. It's a waste of time to go any other time. The irony is that if everyone who felt that way would muster up and go, the dragon would die.Reisenjima: I know you're "going to next year" but getting there takes no less than 5 minutes, the dragon is already dead by then.
Yep I sit on 75/75 merits too often because the goblin is such a pain to get to if you're not whm/blm (yes I use EP warp).Potpourri: The whole system is just terrible, scrap it, start over. Make it automatic.
Further, the prices are just too high. Nothing they're offering, and very little in this game, is worth 25,000 merit points. As someone who has most of what the goblin offers--including the vw bodies--those bodies should be 500, 1500 MAX.
Okay it's a freebie. It's like what's complaining about what's available from the login point moogle. You get what you get. And yeah, I've never gotten anything remotely nice from gobbie either.Gobbie Dial: "member' no complaints" says the goblin, because 99% of the time its GARBAGE. Seriously, pre 119 does NOT exist anymore, remove all items that are pre 119. And remove bolts/arrows/tools/eetc or at least give the entire stack... omg
This is fair. I always disliked Tahrongi but the idea of digging out lowbie proc weapons now is just... disgusting. I don't think Tahrongi needs some slack, I think abyssea needs some slack. You should have to farm the key item set once and then be able to buy it with 10k cruor.Abyssea: Tharohngi is still a NIGHTMARE... Come on, you've GOT to change Glavoid and Chloris pop requirements.
There are good alternatives. The mere fact everyone wnats to focus AR2 is why AR2 has a once/day.Salvage: once a day lockout on arrapago, time to remove it.
I agree completely.Job Points/Gifst: A lot of them are just completely useless, play your own game and see what a job would ACTUALLY want, please?
^RANDOM: ENOUGH random augments, enough. Progressive augments are fantastic. Random is not, stop it.
This is true, I went to Zi'tah one night and got slept while summoning trusts from a very long distance. I died before I ever got near dragon and laid there dead because noone could/would raise. In besieged, campaign, bastion, reives, dragons, I have always tried to raise the dead. I'll suffer -points to help someone out. A lot of people aren't the same way.Escha dragons: should have auto-reraise, and LARGER ZONES. You cannot get up after dying, you get winged instantly. And you CANNOT recover the zone is literally smaller than wings range.
If getting loyal players to quit was their objective, then I will just shuffle in here and say that in my case they have failed in that particular objective.
I'm enjoying FFXI more than ever, and have said so many times here. Is it perfect? No. Are all of the Development Actions perfect? No. Are there any other games out there that are perfect, or as immersive and magnificent as FFXI? No.
I really love so much of what the Devs have done in recent years. Base movement speed up, Homepoint / Bookwarps, [/lockstyle sets], Reforged Artifact etc., removing gating from a lot of RME-building related content, Hard Mode Mission BCNM, UNM, the beautiful and simply outstanding Rhapsodies Of Vana'diel mission series, Jobpoints and Gifts, the adding of ROE / Sparks / Trusts which enables new or returning players to just log-in and challenge the game directly instead of having to beg other players for help every five minutes, Gobby Keys for a fun daily random mini-lottery, [/lockstyle sets] again which I am saying twice because it is the best thing that ever happened ever, etc.etc.etc.
It is not the current Dev Team's fault that corporate decisions were not made ten years ago, to start rebuilding the game as a 2.0 PC version, and while every one of us would have loved that new version, it did not happen. The current Dev Team have worked tirelessly to make the game more accessible and enjoyable for new/returning/casual players, and to a lesser extent veterans too. I describe the Dev Team's efforts as nothing short of a miracle, to keep this ancient rigging-trailing frigate afloat and seaworthy in 2016. It is a joy to behold, and an achievement that I certainly could not have replicated.
My Mog Locker is leased until May of 2029. I hope to extend it! I love FFXI as much as I always did, the core game is still amazing to me, old-areas Vana'diel still call to something in my soul - the same way they always did. I think it is healthy that we discuss what Dev changes we don't like, and why, but we should not overlook the fact that FFXI is the greatest videogame in the history of the world, and that the Dev Team are working very hard to keep it enjoyable and relevant in 2016.
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Last edited by Stompa; 02-14-2016 at 09:28 AM.
Except for this posted inside the 2016 February 10th update Forums Webpage;
Granted that these are now considered Empyrean weapons everyone seems to so easily forgot these went through their Magian Trial Stages with the one's I'm positive on being highlighted in a Lime-Green color as well in which they could of been called Magian Trial weapons of which if it is really true what you say, "would upset a lot of players if they did it now, because a lot of players have dropped them" Then is also truly the case for the Empyrean Weapons that went through their Magian Trial Stages into recently being reforged even further and the case your suggesting is that everyone should be just out right already royally upset with this even happening to these weapons to further them even more but the "hence in point" is that the route these weapons took to get there, were in fact in a way magian trial weapons first before reaching their destination points to even later be named Empyrean weapons thus any past magian trial weapons or even the armors over time in these changing times could practically be considered an Empyrean or with the current changes in directions they've been implementing into the game thus far into becoming a reforged direction in the item's instead.Empyrean Weapons:
- The damage and combat skills of the following weapons will be increased via reforging.
- Verethragna / Twashtar / Almace / Caladbolg / Farsha / Ukonvasara / Redemption /
Rhongomiant / Kannagi / Masamune / Gambanteinn / Hvergelmir / Gandiva / Armageddon
* Ochain and Daurdabla may not be further reforged.
- Only item level 119 weapons may be forged, and those that do not have n afterglow
effect will have one granted. Additionally, the strength of the weapons' aftermath effects will be increased.
* The details of the various aftermath effects are given in the items' help text
I'm just saying andYes, I Know all about the past history on the forums about this very thing among other's since I've been around on the forum's since 2011 and on FFXI even longer playing the game then that since around 2002/2004 when the ffxi game was first coming out, Just so you know it too.
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Side Note: I'm still working on my magian trial's of my Almace and the trial that's still being worked on it is the one with the mega boss in Abyssea - La Teine Plateau stage in which could easily be done if I wasn't so tired out with the killing of certain gathering pop item enemies all the time just to even recomplete the kill again on the mega boss for the current magian trial to my Almace! ;-D
Last edited by YosemiteYogorockBlondelle; 03-10-2016 at 10:47 PM.
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
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