Quote Originally Posted by Olor View Post
I would support this. The current situation leaves out most jobs. I'd also really like to see melee primary classes (DRK, BST, WAR, MNK, PUP, THF etc) get a minimum +100 acc boost too to allow more players to actually participate in content.

Right now a lot of folks are in a catch 22 where their gear doesn't have enough acc for them to get gear with more acc on it... I think just 100 more base acc would push players up just enough to actually make the gear climb sensible. And it would allow folks with better gear to perhaps choose some different stuff vs "whatever has the most acc on it" which is actually a very boring thing to be forced to choose every time.
I don't know about heavy class armor jobs because I refuse to play them but I know that for light armor melee jobs there's already a perfectly reasonable progression of accuracy gear. The rawhide armor from abyssea zitah does not require crazy high accuracy to obtain and gives a significant starting boost to acc. From there's it's probably reasonable to attempt t1 NMs in reisenjima for herc gear and more acc. I don't think it's accuracy that's keeping dedicated melee from playing melee jobs, it's more about the things that Lonnan listed (nasty aoe's, bs auras, quickness of tp moves).