Try to have fun or it isn't worth playing
I think they just copypasted the Xbox 360 code. Remember that the Xbox 360 uses a stripped down version of DirectX 9 with all of the backwards comparability and bug checking removed.
Oh snap I just thought of something. If the 360 is using DirectX 9 and doesn't have previous versions of D3D that means it must be using D3D9. They should transfer that code and finally ditch D3D8 on the PC client.
okay that explains the hard coding of the file but not why we didnt get the US layout since the US XB360 controller layout mimics the US PS2 layout. which should have A as confirm and B as cancel
would certainly solve a lot of graphics issues
Last edited by wildsprite; 11-24-2015 at 02:03 AM.
Try to have fun or it isn't worth playing
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