The BST Nerf breaks how the job functions. A small adjustment could have been made to the damage multiplier of the aoe pet moves and it would have had the desired effect without changing the fundamentals of how the job is played.
The Nerf is also broken as when your pet moves after anything that momentarily pulls it's attention you can no longer use reward or tp moves until you literally chase your pet down and stand on its head.
SE needs to adjust this Nerf asap.
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As for the point of this thread, it's a shame that BLU breath spells are not being adjusted to make them decent.



