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  1. #31
    Player Jile's Avatar
    Join Date
    Mar 2011
    Posts
    390
    The BST Nerf breaks how the job functions. A small adjustment could have been made to the damage multiplier of the aoe pet moves and it would have had the desired effect without changing the fundamentals of how the job is played.

    The Nerf is also broken as when your pet moves after anything that momentarily pulls it's attention you can no longer use reward or tp moves until you literally chase your pet down and stand on its head.

    SE needs to adjust this Nerf asap.

    -----

    As for the point of this thread, it's a shame that BLU breath spells are not being adjusted to make them decent.
    (4)
    Last edited by Jile; 09-30-2015 at 02:30 AM.

  2. #32
    Player machini's Avatar
    Join Date
    Dec 2013
    Posts
    338
    Character
    Ivlilla
    World
    Asura
    Main Class
    DNC Lv 99
    Quote Originally Posted by Elexia View Post
    BST wasn't nerfed though. They changed the range, they didn't change anything else about it. BLU has a ton of useless spells and many spells that aren't used due to high MP costs/long cast time/EXTREMELY low damage on any relevant content. This is what I mean by saltiness. "You nerf us..NERF THIS JOB! NERF THEM! NERF THEM!"

    You said; "Throw the 100 and 1200 job point gifts ontop of..."

    I said this before I'll say it again - Throw a Blue Mage who last played in 2009 into the ring with a Blue Mage who is up to date in say, Escha on a T1 NM. Parse them. See who does well, see who does better. BLU mage is "OP" like any other job in the game is currently if you're in current ilvl/superior and capped on gifts. Blue Mage in particular requires A LOT to get "OP" because it's not a simple level blu, profit.
    Elexia, I don't play BST. I know this is really hard for some people to understand, namely that someone who doesn't play Beastmaster could think the nerf to Beastmaster was completely uncalled for, but it is reality.

    And BLU Job Point Gifts completely blow out of the water all the other ones for all other jobs in terms of sheer overpoweredness. Isn't an entire merit category "More BLU points?" I wouldn't mind an entire Job Point Gift Category for DNC that was "One of your Merit Choices but twice as good."

    The only job that comes close to that is PUP, with the extra allowance for attachments on their dolls, but if you think PUP is anywhere near BLU, you're wrong.

    Since this change the shouts for BST have rapidly fallen off, and suddenly I'm seeing people wanting BLU for an awful lot of stuff where previously they were shunned.

    Under SE Logic, is that in and of itself not reason to nerf BLU?
    (4)

  3. #33
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Arthos View Post
    They don't want Blu to get nerfed. They say IF Bst needs nerf, so does Blu too. It's a difference.
    It's also right, if there would be a OP scale, they were on the same level. And Blu is NOT harder to build. Some days more for spellfarming, thats it. Therefore it doesnt cost you gil all the time.
    Exactly. I am not calling for a nerf to BLU. I am saying if BST - which was only useful in very niche setups for a very few events is OP - BLU which is useful everywhere - can heal, can tank, can DD can do EVERYTHING is way more OP.

    I play BLU and I think it's ridiculously overpowered. BST has never been half as powerful as BLU.
    (3)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  4. #34
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    I'd be more curious as to why they'd make that unrealistic change.
    Welcome to what every BST out there is thinking right now.
    (4)
    Last edited by Fynlar; 10-01-2015 at 12:28 AM.

  5. #35
    Player Rubeus's Avatar
    Join Date
    Mar 2011
    Location
    Bastok - Fairy/Sylph/Bismarck
    Posts
    146
    Character
    Carcer
    World
    Shiva
    Main Class
    THF Lv 99
    as a BLU who practically mains it lately, my opinion: 2 more tiers of job traits we only get 1 tier in (from gifts) and an extra 15 "set blue magic points" (from gifts) when modern spells cost upwards of 8 points isn't really OP, I hate to tell you. I still only have 20 spell slots, I still can only usually equip around 12 spells (even with 75 blue magic set points) and as a natural result of that I usually have to delicately balance between healing, utility, debuff and damage. There isn't a single setup possible that allows you to do it all. This is, as usual, coupled with high spell MP costs, recasts, low damage, etc.
    Meanwhile Samurai and Ranger get gifts further keeping them kings of the DD world. Go pick on someone else's job for awhile, breaking BST wasn't fun enough for everyone?
    (0)

  6. #36
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    I still can only usually equip around 12 spells (even with 75 blue magic set points)
    I can tell you you're probably not doing it right, because that would mean almost every single spell you're setting has a set point cost of at least 6, which definitely raises some red flags as there are many spells under that cost that are worth setting.

    You should be hitting close to the 20 spell capacity if you're actually taking full advantage of those 75 set points + the trait system, especially with those gifts if you have them.

    Note that just because a spell is newer / worth more set points it doesn't necessarily make it better to equip. Many of the things you should be equipping are pre-lv99. Moreover, you don't need to equip a bunch of direct-damaging spells nowadays; you basically just need a skillchain closer or two. You should be relying more on your melee/WS (or stuff like Subduction spam, if AoEing) for your damage.
    (5)
    Last edited by Fynlar; 10-01-2015 at 06:37 AM.

  7. #37
    Player machini's Avatar
    Join Date
    Dec 2013
    Posts
    338
    Character
    Ivlilla
    World
    Asura
    Main Class
    DNC Lv 99
    I'm not surprised to find another BLU main who doesn't know how to play BLU who wanted BST nerfed.
    (3)

  8. #38
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Rubeus View Post
    There isn't a single setup possible that allows you to do it all.
    If you're trying to do it all with one spell set, you're doing it wrong. BLU can decide to fill pretty much any role - and set spells accordingly. No one is suggesting you try to set things for every role all at once and therefore end up sucking at everything...
    (2)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  9. #39
    Player Numquam's Avatar
    Join Date
    Apr 2013
    Posts
    142
    Character
    Numquam
    World
    Bahamut
    Main Class
    BST Lv 99
    Quote Originally Posted by machini View Post
    I'm not surprised to find another BLU main who doesn't know how to play BLU who wanted BST nerfed.
    Oooooo~

    Anyways, BLU doesn't look like it is going to be on the chopping block anytime soon. BLU has to balance their spells and traits. They also have to maintain a balance on MP use if you're a non-Tizzy BLU. I main BLU and do it very well. I'm very happy that BST was nerfed. I haven't partied with one since the update and don't ever plan on inviting one ever again. See, I got pretty pissed when I was rejected from shouts and it was the "BST only days". Now, I can mill around on BLU with a spell-set that gives me the ability to mitigate damage, heal, enfeeble, buff, and toss out damage with either swords or clubs. A "real" BST-main will know how to work around the nerf, but everyone else that jumped onto the BST-bandwagon are going to keep this thread alive.
    (1)

  10. #40
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,229
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Elexia View Post
    I'd be more curious as to why they'd make that unrealistic change.
    For the same reason they'd make the (what we thought would be) unrealistic change of reducing BST ability range while buffing SMN ability range?
    (2)

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