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Thread: New Spells

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  1. #1
    Player Zarchery's Avatar
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    Mar 2011
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    Zarchery
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    Asura
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    MNK Lv 99
    Quote Originally Posted by cengeal View Post
    It's mortal ray, and I've seen it work maybe twice. I mean a spell called Doom, that doesn't have face-to-face conditions, that actually lands. Or maybe they could improve Mortal Ray. In any event, I don't think we'll see the spell become available.
    But Blue Mages don't learn spells really. They learn mimicry of monster abilities. Doom is very much a spell, and it would be a big break from precedent.
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  2. #2
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    Quote Originally Posted by Zarchery View Post
    But Blue Mages don't learn spells really. They learn mimicry of monster abilities. Doom is very much a spell, and it would be a big break from precedent.
    While Blue Mages don't learn "spells", they convert their knowledge into spells. And since I suggested we learn the spells via JP gift, it would be away from precedent either way.

    And replying to your earlier thread, I played around with mortal ray. Horrible spell. Accuracy on it is low, when it does land the doom effect takes 60 seconds to land, long casting time, 267 mp cost. The only way i would ever set it is to maximize dual wield. With how bad the spell is, the effect might as well be a death effect rather than doom.
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  3. #3
    Player Jopa-Sopa's Avatar
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    Jul 2015
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    Jopa
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    Bahamut
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    SMN Lv 99
    Quote Originally Posted by Zarchery View Post
    But Blue Mages don't learn spells really. They learn mimicry of monster abilities. Doom is very much a spell, and it would be a big break from precedent.
    Isn't it also a TP ability used by Yagudo NMs in Dynamis/WotG?
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  4. #4
    Player Zarchery's Avatar
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    Zarchery
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    Asura
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    MNK Lv 99
    Quote Originally Posted by Jopa-Sopa View Post
    Isn't it also a TP ability used by Yagudo NMs in Dynamis/WotG?
    I don't think so.

    You guys really don't want this. Black Mages get Death at 1200 job points, and let me tell you: it seriously sucks. Consume all your MP to, in most cases, do about the same damage as Meteor.

    White Mages get FullCure, a single target Benediction that consumes all your MP, which is also pretty awful for the cost.

    Red Mages hit the jackpot with Temper II and Refresh III.

    But 2 out of 3 of the 1200 job point spells are awful, so I don't like the odds for any other job getting a high job point spell.
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