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  1. #101
    Player Shinun's Avatar
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    Aug 2015
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    Shinun
    World
    Fenrir
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    BST Lv 99
    Quote Originally Posted by Alhanelem View Post
    Except FFXIV is pretty much all about this. When you continue your "gear treadmill", you build up a collection of often awesome looking stuff that now serve a second purpose of making you look however you want, and awesome in the process. The further irony is it was FFXIV that used the term "glamours." It doesn't matter what gear you get so much as simply getting it. in FFXI there is a lot of content that doesn't get played because the rewards suck. in FFXIV that doesn't happen because even doing old content (via the roulette) can help you get new gear. Plus, as I said before, XI still has treadmills, they just work differently because of the progression style.

    It works better for FFXIv because it didn't spend 7+ years frozen at the same level cap. If FFXI had not waited so long (or never did it at all, one or the other), it would have worked out better.
    (1.0 XIV doesn't really count because most people didn't play it until ARR and 1.0 was almost a totally different game)
    Not quite. FFXIV Glamour system is a double edged sword. Inventory space is very limited. I got around this by having 16 retainers through 8 characters sharing a FC chest but still it's a problem for glamouring gear. The old content in FFXIV is a chore even when doing roulettes. I constantly hear people complain when they get stuff like Tam Tara for Leveling roulette that most just stop doing them. Gear also becomes obsolete way too fast. Next Patch oh my gear is obsolete gotta go do relic weapon or grind this new weekly gear drop. Next Patch? Repeat. Next Patch? Repeat. It just burns you out so fast.

    It's the one thing I do like about FFXI alot more then FFXIV. I'm tired of farming JP. I'll go Salvage. Tired of that? I'll go Walk of Echoes. Tired of that? I'll go Dynamis. Tired of that? I'll go Abyssea. Tired of that? I'll go Campaign. Tired of that? I'll go VNM. Thanks to how solo friendly it is I have the choice to do majority of content by myself whenever I feel like and the content atleast to me feels different. This isn't the case in FFXIV. It's all Dungeons and Trials.


    I was vastly let down when 3.0 is after the amazing story just a reskinned 2.0 (With Flying). The way FFXIV is I feel like if they keep the pattern going I'm more inclined to take monthly/yearly breaks and just come back in chunks to do storyline and pretty much instantly catch up on gear that's just below the current weekly capped tomes to try all the new dungeons/trials and then stop again and repeat at a later date.
    (4)

  2. #102
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Not quite. FFXIV Glamour system is a double edged sword. Inventory space is very limited.
    idk. I've kept most of my main class gear and I still have a full retainer's worth of space left. However, I agree that they should come up with like a glamour log or something so you don't necessarily have to keep everything to glamour it (Although some items can be reobtained from the Calamity Salvager and some can be stored in teh armoire.


    It's all Dungeons and Trials.
    Or fates. Or hunts. Or sidequests. Or Crafting/gathering. Or Gold Saucer (best thing ever). Or PvP. Or Leves. Also, you're comparing the variet of content in a game that's going on 11 years old with one that's really been out for 2. So you're not really being fair here, but even then there's more variety than you imply. It's fair to say FFXI is vast- but it's not fair to complain about FFXIV being less so after a single expansion and a fraction of the time being released.

    I was vastly let down when 3.0 is after the amazing story just a reskinned 2.0 (With Flying).
    This is a pretty absurd comment. This is like saying Sea is just a reskinned Sky. It's not like FFXI isn't guilty of the same thing, lots of new "battle contents" that are basically the same as the ones before them, Most of the areas in Wings of the Goddess were recycled original areas... meeble burrows are like assaults are like maze mongers.... etc. Job points is the same thing as merits just restricted to job specific earning... Oversimplify a little more and you can make even more stuff "reskinned."

    Quote Originally Posted by Vanfrano
    I think they are for the most part and SE knows that perfectly well.
    You think != they are. They aren't, so yeah, I'll agree to disagree with you, because you're wrong <3

    *deep breath* Anyway... some people like it, some people don't. That's fine. It's not your duty to udnerstand why anyone likes either game. It's only your duty to accept that they do.
    (0)
    Last edited by Alhanelem; 08-21-2015 at 01:44 AM.

  3. #103
    Player Shinun's Avatar
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    Aug 2015
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    Character
    Shinun
    World
    Fenrir
    Main Class
    BST Lv 99
    Quote Originally Posted by Alhanelem View Post
    idk. I've kept most of my main class gear and I still have a full retainer's worth of space left. However, I agree that they should come up with like a glamour log or something so you don't necessarily have to keep everything to glamour it (Although some items can be reobtained from the Calamity Salvager and some can be stored in teh armoire.


    Or fates. Or hunts. Or sidequests. Or Crafting/gathering. Or Gold Saucer (best thing ever). Or PvP. Or Leves. Also, you're comparing the variet of content in a game that's going on 11 years old with one that's really been out for 2. So you're not really being fair here, but even then there's more variety than you imply.

    This is a pretty absurd comment. This is like saying Sea is just a reskinned Sky. It's not like FFXI isn't guilty of the same thing, lots of new "battle contents" that are basically the same as the ones before them, Most of the areas in Wings of the Goddess were recycled original areas... meeble burrows are like assaults are like maze mongers.... etc. Job points is the same thing as merits just restricted to job specific earning... Oversimplify a little more and you can make even more stuff "reskinned."

    You think != they are. They aren't, so yeah, I'll agree to disagree with you, because you're wrong <3
    I already stated that in terms of content it's not fair to compare one to another straight since XI has been around so much longer. WoTG zones are recycled but, it added new content in terms of campaign. Comparing Sea to Sky or Assaults/Meebles isn't the same as saying 2.0 is a reskinned 3.0 Atleast with XI your doing different content even if it plays similiar. Your not in XIV. Your doing your Weekly Roulette caps which all they do is funnel the dungeons to different catagories of roulettes. And after tome farming if you want to do anything else your doing FATES just to do FATES if your not leveling. Gathering to Gather. Craft to Craft. If XIV Heavensward patches until the next expansion only copy exactly what 2.0 to 3.0 did which is:
    New Story Dungeons
    HM Dungeons
    New 24 Man Raid
    Continuation of 8 man Raid
    New Trials
    More Tomes
    Hunt Item updates
    Treasure Map updates
    Craft/Gathering updates

    If pretty much that's all that 3.0 to 4.0 gives I prob wont stay with it because I will have little hope of ever getting any types of new contents other then the same recycle of every expansion.
    (3)

  4. #104
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    We haven't even had the first major patch yet. The launch just sets the stage. When each of the XI expansions came out, you couldn't hardly do anything new off the bat either, just explore the new areas.
    What FFXIV has done really isn't that different from what XI has done. What did we get in audolin? Some new battle contents most of which are similar to existing ones. Some new areas, most of which are pretty similar to existing ones. Updated versions of old BCNMs. Updated verisons of old mission fights. More NMs to kill. SoA is guilty of almost all the same things you're accusing Heavensward of.

    FFXI and FFXIV both are recycling a lot of concepts. It's not fair to act like FFXI is a holy grail of originality and XIV the recycler of recycling. Both are guilty of the same things.

    I'm not going to nitty nit pick anymore though (even though I could). We shall see what the future holds. There are several patches down the line all of which could (or could not, to be completely fair and unbiased) have new features.
    (0)

  5. #105
    Player detlef's Avatar
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    Mar 2011
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    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    FF14 does have some catchy music though. But then, there's youtube so...
    (1)

  6. #106
    Player Alhanelem's Avatar
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    Character
    Tahngarthor
    World
    Shiva
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    SMN Lv 99
    Quote Originally Posted by detlef View Post
    FF14 does have some catchy music though. But then, there's youtube so...
    Game music is always better in the context of where it is used. I don't use youtube to listen to music, unless it's something I can't really find anywhere else. Of course lets be fair here, FFXI has some great music as well (More from Promathia and beyond than base/zilart though)

    That Soken probably works harder than anyone else in the entire team. At least buy the soundtrack.
    (1)

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