I assume he means we are melee fighters and not mages to be safely out of melee range while wielding axes with the staves comment. Since now, we basically SMN 2.0, or more like 0.5 given that SMN is for the most part, better.
I’m one of those BST’s who would like to go back to meleeing (and Charming for that matter, but I know that ship has sailed) but nerfing us, for not being in melee range is not the way to do that, that is not going to make us melee, that will only make people ask us to bring a proper melee job instead, as they’ve been doing for all those years before the update that made us useful.
If you do want us to melee without invalidating the job for endgame play, then you have to give us a buff not a nerf, like a master 20% increase in dmg when meleeing with pet and new, better master/pet hybrid gear, because what hybrid gear is available now will not make up for the loss of pet dmg, especially in giving up Charmer’s Merlin (let’s assume ASA pants can be swapped in for Ready).
Or you could nerf us back into oblivion because some people can’t stand that after 12 years of being in this game, BST is finally a useful job for endgame activities, despite not being any more powerful than SMN, RNG or even COR.
Oh and yeah, Shields, don’t give us any good shields with pet stats, just keep giving us Fencer JP gifts instead, because that totally makes sense!


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