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  1. #1
    Player Seillan's Avatar
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    Dec 2011
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    Senan
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    Asura
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    Quote Originally Posted by Ritsuka View Post
    I don't know why people keep thinking the mobile thing is going to be the new thing. Have you not read what they said about it? For one its not like this one PC its new game by itself its totally different and Square is not making the game. And 2 the only thing smiler that's going to be between this game and the mobile game is the name. They are going to use the name Vanadiel thats it, you are not going to be able to play your character your on now on PC onto mobile. Its a new game. And also they have no plans to launch that game in North America. Or the EU Japan only.
    I'm going to take a guess and say that you're confusing the FFXI mobile client that Nexon is developing with the standalone Grandmasters game that will be releasing in Japan only. They are two separate things. As far as I'm aware, the mobile client of FFXI will be just that -- a port of this game with differences to combat and such, but retaining much of the same story content and whatnot. That's been my impression ever since the announcement was made. Where are you reading that it's going to be a totally different game?
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  2. #2
    Quote Originally Posted by Seillan View Post
    I'm going to take a guess and say that you're confusing the FFXI mobile client that Nexon is developing with the standalone Grandmasters game that will be releasing in Japan only. They are two separate things. As far as I'm aware, the mobile client of FFXI will be just that -- a port of this game with differences to combat and such, but retaining much of the same story content and whatnot. That's been my impression ever since the announcement was made. Where are you reading that it's going to be a totally different game?
    Freshly Picked after the press release, and the Famitsu interview, and some other posts by Camate here. FFXI Mobile won't use the same servers or accounts. They are shooting for a release of content up to, maybe including Chains of Promathia, and everyone will be starting fresh. It will also be available in languages that FFXI was not, ever, like Korean, like Record Keeper is

    Grandmasters is more of a single-player or small party game, set in Vanadiel, but with a different story, and is not announced for release outside of Japan, like Pictlogica. It's a shame too, because Grandmasters looks to be a more interesting game, like Pictlogica is versus what they have brought over with Record Keeper and Airborne Brigade. I'm playing both global Record Keeper and JP Pictlogica, and my wife, who can't read Japanese at all, and I, are playing much more Pictlogica than Record Keeper. It's a shame we can't use the shop to actually give them money for Pictlogica, since we can't process non-JP payment with our American cards and American Google accounts.

    Looking at SE's other mobile games though, expect stamina bars to limit how much time you can play at once, and ever increasing stamina costs as you get farther in the game. Every free to play game of theirs I can see, whether from DeNA, Jupiter, or elsewhere, uses the same stamina system, they charge 100 yen / $1 to refill the meter without waiting, and a 3 minute wait per point of stamina. I would be surprised if FFXI mobile or Grandmasters was F2P and didn't have this. If they charged a one-time fee for the game, then it likely wouldn't have it.
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    www.reddit.com/r/ffxi/comments/2axr93/are_you_playing_on_the_asura_server_join_the/

  3. #3
    Player Seillan's Avatar
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    Dec 2011
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    Senan
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    Asura
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    Quote Originally Posted by bungiefanNA View Post
    Freshly Picked after the press release, and the Famitsu interview, and some other posts by Camate here. FFXI Mobile won't use the same servers or accounts. They are shooting for a release of content up to, maybe including Chains of Promathia, and everyone will be starting fresh. It will also be available in languages that FFXI was not, ever, like Korean, like Record Keeper is

    Grandmasters is more of a single-player or small party game, set in Vanadiel, but with a different story, and is not announced for release outside of Japan, like Pictlogica. It's a shame too, because Grandmasters looks to be a more interesting game, like Pictlogica is versus what they have brought over with Record Keeper and Airborne Brigade. I'm playing both global Record Keeper and JP Pictlogica, and my wife, who can't read Japanese at all, and I, are playing much more Pictlogica than Record Keeper. It's a shame we can't use the shop to actually give them money for Pictlogica, since we can't process non-JP payment with our American cards and American Google accounts.

    Looking at SE's other mobile games though, expect stamina bars to limit how much time you can play at once, and ever increasing stamina costs as you get farther in the game. Every free to play game of theirs I can see, whether from DeNA, Jupiter, or elsewhere, uses the same stamina system, they charge 100 yen / $1 to refill the meter without waiting, and a 3 minute wait per point of stamina. I would be surprised if FFXI mobile or Grandmasters was F2P and didn't have this. If they charged a one-time fee for the game, then it likely wouldn't have it.
    Oh, I know all of that. Heck, I knew that the mobile version would have separate servers right after the first announcement, just due to the wording. I actually even argued that point with people before it was officially clarified.

    I was just pointing out that the mobile version is separate from the standalone game being developed for Japan only, as so many people seem to confuse them.

    And wow, if they really end up using that stamina system, I doubt there's much chance at all that I'll even consider trying the mobile client. That sounds awful.
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    Last edited by Seillan; 06-03-2015 at 11:46 AM. Reason: typos