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  1. #1
    Player Magnum's Avatar
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    Mar 2011
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    10

    No more "easy" leveling 91-99

    OK, I know i'm probably going to get flamed for this, but, for the last 2-3 years we as players have had it "easy".

    "Easy" you say... Think about it, ToAU, spoon fed content, the "3" add-on expansions, just candy with nice stats for either WS or looking good in w/e area you hang out in. Abyssea, a nice easy ride from 75-90, ok Atmas were a pain in the ass, and Shinryu was a nice distraction.

    But seriously, players, where have the challenges gone within this game?

    I spent months/years doing CoP and Zillart missions, to be confronted by yet more challenges in Sky & Sea, with Abyssea, since its implementation, its been a joke.

    What XI needs is a new challenge along the lines of the "old school" content, a challenge, not just an expansion to lolgrind thru, but a "proper" challenge, hard mobs, make us be glad to earn our levels, rather than grind away for 2-3 hrs on easy mode.

    Feel free to flame me, but I really enjoy this game, and I miss the old content.
    (0)

    DRG 90 SMN 90 WHM 90 BLM 90 RNG 90 PLD 90 BST 90

  2. #2
    Player
    Join Date
    Mar 2011
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    96
    I agree with adding harder content but it shouldn't take months just to get from 90 to 99 when it comes out... sorry dude. Keep the xp as is and add harder content, down the ps2 limitations and lets get more content/ better graphics, voice chat.. all the stuff we all seem to be missing from the game and could use.
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  3. #3
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    People will probably still be able to EXP in any of the Abyssea areas 91-99 just fine. If people can party in La Theine and other Visions zones at 90, they can party in Heroes zones at 99. Mob exp chains also seem to cap out just fine regardless of the player's level.

    So no, I highly doubt anything will change the EXP situation 91-99. Endgame? Sure, I'd love a challenge. Some of the same NMs we have at 90 could be decently tough without the benefit of Brews, Temp Items, Abyssites, Cruor buffs, and Atmas. I'm sure this has been part of the plan anyways. That has nothing to do with the thread title though, which is just not going to happen.
    (0)

    I will have my revenge!

  4. #4
    Player
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    Mar 2011
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    32
    Quote Originally Posted by Magnum View Post
    OK, I know i'm probably going to get flamed for this, but, for the last 2-3 years we as players have had it "easy".

    "Easy" you say... Think about it, ToAU, spoon fed content, the "3" add-on expansions, just candy with nice stats for either WS or looking good in w/e area you hang out in. Abyssea, a nice easy ride from 75-90, ok Atmas were a pain in the ass, and Shinryu was a nice distraction.

    But seriously, players, where have the challenges gone within this game?

    I spent months/years doing CoP and Zillart missions, to be confronted by yet more challenges in Sky & Sea, with Abyssea, since its implementation, its been a joke.

    What XI needs is a new challenge along the lines of the "old school" content, a challenge, not just an expansion to lolgrind thru, but a "proper" challenge, hard mobs, make us be glad to earn our levels, rather than grind away for 2-3 hrs on easy mode.

    Feel free to flame me, but I really enjoy this game, and I miss the old content.
    i agree with you should be different zone and it should go hand in hand with leveling there, slow and rewarding. and highly difficult
    (0)

  5. #5
    Player Eeek's Avatar
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    Mar 2011
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    365
    I can't say I agree with you, Krystal...*cough*, I mean Magnum. I can't stand leveling anymore, especially with the huge TNLs. I was in the process of closing down my characters (giving away gear, gil, etc.) when Abyssea alliance leveling was discovered.

    I'll quit in a heartbeat if the dev team listens to the players with the masochistic hardon for 4k/hour exp parties on crabs, toramas, and raptors.

    Also, there's nothing hard about getting atmas, and I for one love the freedom to set and achieve goals with a small groups of friends in Abyssea. I'll quit before I join another large, endgame LS only to sit in line for months or years to get an awesome piece of gear that never drops. Fuck. That.
    (0)

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  6. #6
    Player Alderin's Avatar
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    Mar 2011
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    367
    Character
    Alderin
    World
    Ragnarok
    Main Class
    NIN Lv 99
    You will get 2 types of responses from this.

    1) Old players have had a tough grind to where they are now - want to just have it easy and level a few jobs they thought they never would - solo some mobs they thought they never would.. etc etc. New players coming into this game so late aren't getting enough low lvl pt's in order to level a job the old grind way > therefore, foir a game that is a decade + past the release date with dwindling numbers, its better to have everyone all at a similar stage in their game life (high level) so they can just run around and have some fun.

    2) Usually it will be old players that miss the old grind, old way of levelling, don't like leeching or "burns", have always liked the "grind" that SE is so great at making will agree with you. New players that aren't involved in an LS to let them burn their job up will agree with you as well - as there are very little EXP parties outside abyssea. Less leeching = more parties..

    Pro's and cons for both arguments so I am not going to go much further in this thread as it has been over-covered in these forums. The dev's outlook with the release of Abyssea is changing due to how long the game has been running. The "easy and quick" way is exactly that - easy, quick, no grind. For a game that has been out so long, it is getting to that stage that without this "easy" method, people are going to start to drop off a bit faster then they have over the last couple of years.

    I don't really have an opinion on this point.. Both sides have pro's and cons. So in short - I doubt you will see the "hard" setting getting bumped up for 90-99.
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  7. #7
    Player
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    Mar 2011
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    960
    EXP should remain as-is, Abyssea EXP is always better than 6man EXP due to greater variety even if it means dealing with idiots AFK or hugging the Dominion NPC. I don't want to go back to some shitty scenario where my PUP or RNG cannot EXP because it ruins the ideal party.

    What needs to change is the endgame content. Going back to actually needing 6-12 people to complete content would be ideal. It doesn't need to require a full 18man party but everything being 2-4manned is just Offline Fantasy XI: Boring. There are no more excuses about needing an HNM shell - PUGs have become staple in the game so even if you don't have a group, someone should be shouting to create groups if the content is worth it.

    I like Abyssea as a whole more if I know that future content is going to be hard as fuck and require you needing those +2s/Emps to even stand a chance against what SE has waiting in the wings. Content for lowman is great but what makes an MMO is the group battles, not everything being mindlessly dropped by 3 people.
    (0)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  8. #8
    Player Magnum's Avatar
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    Mar 2011
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    10
    This was never a "lvl up to 99 in Abyssea" thread, it was about adding new content and a challenge to XI. I for one would relish the time spent developing new strategies, etc to get through "hard" content, it would be much more an acomplishment than being "spoon-fed" Abyssea.
    (0)

    DRG 90 SMN 90 WHM 90 BLM 90 RNG 90 PLD 90 BST 90

  9. #9
    Player Dauntless's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Dauntless
    World
    Valefor
    Main Class
    DRG Lv 90
    Quote Originally Posted by Magnum View Post
    Abyssea, a nice easy ride from 30-90,

    Fixed

    Anywho, I agree with this but you're going to get attacked pretty hard for this.
    (0)
    RIP Shadowix 75 DRG-WAR-DRK

  10. #10
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Quote Originally Posted by Magnum View Post
    This was never a "lvl up to 99 in Abyssea" thread, it was about adding new content and a challenge to XI. I for one would relish the time spent developing new strategies, etc to get through "hard" content, it would be much more an acomplishment than being "spoon-fed" Abyssea.
    Content is one thing. Leveling is another. You are not making that distinction in your OP, and your thread title is incredibly misleading.

    EXP can and will not change from 91-99 because Abyssea EXP, as it is right now without any adjustments, will be just as viable at 99 as it is at 90. If anything it will be easier. If you want to talk about EXP, it's a moot point and you're just SOL because there is no way to force anyone to level outside Abyssea from 91-99. They will always have that option.

    If you want to talk about Content, I highly suggest changing your thread title. You're just going to confuse people.
    (0)

    I will have my revenge!

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