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  1. #1
    Player Sandmaste's Avatar
    Join Date
    Jul 2014
    Posts
    56
    Character
    Sandmaster
    World
    Sylph
    Main Class
    SAM Lv 99
    Those of you who are saying other DD's can do more DoT then a THF atm might be correct, but the problem is due stacked WS numbers of over 20k and even higher SC's, the THF job is now being abused.

    There are some tough Unity fights out there, but not when you have a couple of thf's and a job to open Darkness. Even the toughest of NM's are brought down in very little time.

    W're not talking fodder mobs in CP party's, we're talking the DoT on some pre-boss and Boss NM's that are not designed to be taken down in the very short period of time that they currently are.
    (1)

  2. #2
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Sandmaste View Post
    Those of you who are saying other DD's can do more DoT then a THF atm might be correct, but the problem is due stacked WS numbers of over 20k and even higher SC's, the THF job is now being abused.

    There are some tough Unity fights out there, but not when you have a couple of thf's and a job to open Darkness. Even the toughest of NM's are brought down in very little time.

    W're not talking fodder mobs in CP party's, we're talking the DoT on some pre-boss and Boss NM's that are not designed to be taken down in the very short period of time that they currently are.
    DPS is DPS. Quick deaths are a product of bad monster design. They would be brought down quickly regardless of thief because (yes I'll repeat it) there are other jobs that do just as much damage. You could completely remove thief and dancer from the game and guess what.... Those monsters would still be killed incredibly easy.
    (0)