
Originally Posted by
Kensagaku
At what point does a discussion about a game mechanic turn people to do little besides insult one another? It's been pretty predominant in this thread of late, and it's gone from a debate to a series of personal attacks. Chill, and remember that it's a game.
As for the JP system, to an extent I like what it is. Is it time-consuming? Sure. It's way improved from initial, though, where most of your choices were 2-400 CP/kill at Outer Ra'Kaznar and parties at 1-2 Woh Gates camps, maybe a shot at Dho. Now there are the subgates, where with a chain and a CP mantle (and there's no excuse if you don't do Incursion now, there's a crafted one) you can see up to 6-700 in a chain, and more with a CP ring, which is available via easily-farmed sparks. Four zones, and I'm fairly certain there are decent camps in them. I've only farmed in Dho and Woh subgates myself because usually one or the other is open, so I can't say 100%, but I'm pretty sure there are camps in the other two.
One improvement I think that would make the system nicer is to either make the CP Bonus Gifts a little more potent (say 10% each one, versus 5%, which really adds to the incentive to farm at least a few JP to get some early-on CP Gifts) or else make them a bit more frequent. A lot of gifts have a 5-JP gap between them, though there are some larger gaps where there is possibility for more. Likely these are actually set aside for future gifts like JAs, JTs, and spells, but we never know until they are actually filled. I think improving the rate at which players can... well, improve the rate of CP gaining would likely help those who have little time but a desire to get some JP without hindering those who choose to take more time doing JP and get a lot more for it.