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  1. #11
    Player Missdivine's Avatar
    Join Date
    Feb 2012
    Posts
    6
    Character
    Summerskye
    World
    Asura
    Main Class
    SMN Lv 99
    You must be one of those players with 2-4 box accounts because your reply doesn't make any sense to being with
    AA,Delve and other events require 6 man.
    (0)

  2. #12
    Player Black_Rose's Avatar
    Join Date
    Nov 2012
    Posts
    10
    Character
    Warplemona
    World
    Valefor
    Main Class
    PLD Lv 75
    server merge? no way.if we do that i can't say that i'm like the last out of 10 active EUs on my server lol.
    no seriously, SE has to act, populations will keep decreasing for those servers with weak timezones.Soloing stuff easily because there are less people to compete with is all fun and good, but it won't last, and at some point even the last person playing in those timezones will have left due to boredom.

    If SE cares for their servers being filled 24/7 they should honestly look into ways to fill those servers in dire need of players for specific timezones.
    and if that means spliting a single server into 3 pieces and distribute those players to different servers.i can assume that they have the know-how on how to do that, unless they are cash whores and hope for those that are desperate to throw money at them.
    (0)

  3. #13
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    If you feel your server doesn't have enough people on it, move to a different server. I hear Asura and Bahamut are well populated, me myself I like my nice cozy server with my nice friendly ls. Server merges are bad, they force people who do not want to leave, to leave their server. Just have some free transfer event and let people who want to leave, leave without paying the 10 dollars or whatever. Everyone wins.
    (6)

  4. #14
    Player PlumbGame's Avatar
    Join Date
    Mar 2012
    Posts
    233
    Character
    Dravidian
    World
    Sylph
    Main Class
    DRG Lv 99
    Quote Originally Posted by Ulth View Post
    If you feel your server doesn't have enough people on it, move to a different server. I hear Asura and Bahamut are well populated, me myself I like my nice cozy server with my nice friendly ls. Server merges are bad, they force people who do not want to leave, to leave their server. Just have some free transfer event and let people who want to leave, leave without paying the 10 dollars or whatever. Everyone wins.
    So then everyone moves to one server anyways, leaving other servers with 50 people resulting in server merges anyways since those servers would not be financially viable at all anymore? Sounds like a lot of work jut to get to the ultimate goal, which is server merging.
    (1)

  5. #15
    Player Ris's Avatar
    Join Date
    Sep 2014
    Posts
    71
    Character
    Naveryn
    World
    Asura
    Main Class
    WHM Lv 33
    Quote Originally Posted by Stompa View Post
    A "no" vote to server merge, from me.

    There's other old threads about this, about trusts and how a person soloing with trusts can clear EP-mob camps while soloing CAP. A lot of people solo CAP because it is convenient for their gaming timeframe. Server merge would make even the less-popular CAP camps overcrowded. Not to mention instanced battles, timed RoE objectives etc.

    Remora forever!
    I think players should have the option to play with other players.

    As another poster pointed it, it's not really 500 to choose from, it's 500 or less total population. This means solo is, a lot of times, the only option.

    Quote Originally Posted by Bluestar2kx View Post
    Partly because things are stable, most content doesn't require more then 6 people anyway, easily fillable by 500+ people. Merging would cause a lot of instability, not just with prices but the player base, as has been said over and over in other merge threads, it can cause frustration and even players leaving during a merge, because of name loss, item loss, or even AH prices going into flux. It would also cause prices to plummet from alex, and dyna coins as well as cramp those events (dynamis specifically). Also, more players, greater server load, and slow down things that are already sluggish, esp the AH, and loading inventory
    Slow down the AH...? At least there would be a chance that someone is actually selling the item you need. The AH is ridiculously barren...
    (1)

  6. #16
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    At this point I would support a server merge. It's super quiet all the time, it makes for a pretty boring time.
    (2)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  7. #17
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Why not just ask SE to either eliminate the server transfer fee or give you a special Special Server Transfer for Free campaign instead of asking for a FORCED server merge??? A lot of people are not into the idea of moving, so why you wanted everyone to be moved regardless of their desire to do so or not???

    As people said, this is an MMO, it's meant to be played with others. So go and make some friends. If you are friendless or can't seem to make friends, maybe you ought to look for the reason that is the case and change it so you can make friends so you can do some of the content that you wanted to do.
    (2)

  8. #18
    Player Ris's Avatar
    Join Date
    Sep 2014
    Posts
    71
    Character
    Naveryn
    World
    Asura
    Main Class
    WHM Lv 33
    Quote Originally Posted by Dreamin View Post
    As people said, this is an MMO, it's meant to be played with others. So go and make some friends. If you are friendless or can't seem to make friends, maybe you ought to look for the reason that is the case and change it so you can make friends so you can do some of the content that you wanted to do.
    This... sounds like an argument for a server merge?

    I agree 100%! Let's merge and play together.
    (1)

  9. #19
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Quote Originally Posted by PlumbGame View Post
    So then everyone moves to one server anyways, leaving other servers with 50 people resulting in server merges anyways since those servers would not be financially viable at all anymore? Sounds like a lot of work jut to get to the ultimate goal, which is server merging.
    That's only if everyone does in fact leave a server. My guess is a lot of people are actually against server merges just the ones for it are very vocal. All I'm saying is let the people who aren't happy with their server transfer out freely so they can see if the grass is actually greener on the other side. The issue with a server merge is a matter of choice. Just because you don't like Sylph doesn't mean everyone on Sylph wants to leave their home. Even if everyone does want to leave Sylph, they might not want to all be merged into the same server. Some people might like to pick a server where they get to keep the name they had since they started playing the game. Forcing people to do something they don't want to do is bad, and that's why server merges are bad. I can't stress this enough.
    (2)

  10. #20
    Player Stompa's Avatar
    Join Date
    Aug 2012
    Location
    Remora
    Posts
    666
    Character
    Nebula
    World
    Leviathan
    Main Class
    BST Lv 75
    Quote Originally Posted by Ris View Post
    I think players should have the option to play with other players.

    As another poster pointed it, it's not really 500 to choose from, it's 500 or less total population. This means solo is, a lot of times, the only option.
    Quote Originally Posted by Missdivine View Post
    It's a mmorpg you are not supposed to solo everything like an offline mmo but having a great time with friends adventuring around. It defeats the purpose of being an online game.
    It is not about only about "choice" is it about "ability" too. The addition of Trusts has changed FFXI in a huge way. People can now farm Capacity Points / Merit Points, solo on any job, at a decent speed, using Trusts. People can also clear other content and Missions solo, using Trusts.

    What this means is that people now have the "ability" to engage in activities such as Capacity Points and Seekers missions, on solo using Trusts.

    So even if you personally choose to do things with friends, there are still other people who now have the option of soloing with Trusts. And as I said in my first post, this means that camps are cleared of mobs in short time by a single player. This means that those low-mid range camps are basically locked down by a single person with his/her Trusts.

    And this is the situation on the current low-pop servers. If you merge and double the number of players, you will have twice as many people competing for those same camps. Don't imagine that all people will have the time or inclination to go through all the hassle of forming parties, when they can just summon WHM RDM DD trusts in like 5 seconds, and get the almost the same results as having 3 player characters.

    Also I really think that hanging around Limbus etc. waiting for people to finish their run, is a blast. It will be twice the fun if there's twice as many people!

    And its not just Trusts, it is Ilvl gear, which is a huge change to FFXI, and affects solo-player farming. Just look at Dynamis farming, a solo player with Ilvl 119 gear can clear camps over and over, meaning other players have to camp elsewhere or wait for that single person to leave Dyna. If you server merge you will have twice the number of Ilvl 119 people wanting to do farm the same Dynamis camps.

    As for MMORPG, yes it is, and I have two friend-linkshells, with around five active players on each shell. We do a lot of events together as we are old friends and like to play as a group. But if they are offline, or busy with their own activities, I will use my Trusts and go solo CAP, knowing full well that my usual camp will be empty. It will not be empty if there is a server merge though, for sure. There will be other solo players wanting to camp there with Trusts too.
    (4)
    Last edited by Stompa; 01-22-2015 at 12:52 PM.

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