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  1. #11
    Player
    Join Date
    Mar 2011
    Posts
    453
    Quote Originally Posted by dasva View Post
    Don't really need it to this degree though. Picky the stat or a smaller set of stats and still having it range would grant it longevity without a giant FU. Plus this is more of a gil sink than time
    time = gil.
    (0)

  2. #12
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Protey View Post
    time = gil.
    Sorta but here's the thing:

    1. There are still blinkionaires out there so it's really no time for them. And aside from them some people can make money much faster than doing the event so can still max out within a day or 2 completely not preventing it from being old too fast



    2. You can spend that time getting gil anywhere which means you aren't necessarily sinking it into the content. As such it doesn't actually increase the longevity of the content itself. A smarter idea would be to let's say with +2 stone make so you could say guarantee it choses between 1-2 stats on top of having higher ranges, with +1 stone maybe between 3-4 and with NQ all stats are available. Then make the stones non sellable
    (1)

  3. #13
    Player
    Join Date
    Mar 2011
    Posts
    453
    the non-sellable would be interesting. though once you have your gear, it would be difficult to get people to stay to get others their gear. kind of like the old days. the casual crowd would be in an uproar unless the content could be solo'd. Then we'd be back here on the forums with people complaining and requesting for the content to be nerfed.
    (0)

  4. #14
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Protey View Post
    the non-sellable would be interesting. though once you have your gear, it would be difficult to get people to stay to get others their gear. kind of like the old days. the casual crowd would be in an uproar unless the content could be solo'd. Then we'd be back here on the forums with people complaining and requesting for the content to be nerfed.
    Well they have added solutions to that. Add other reason that make people still want to do the event but not require them to do it. Like people farm delves they have all the gear for... part of that is plasm for ergon, part for plasm for other zones gears, and some of it is plasm for airlixer or just the money drops. High tier battlefields have what were decent selling synth items and pages on top of their ra/ex. Could also do a completely different incentive like good amounts of xp/cp.
    (0)

  5. #15
    Player
    Join Date
    Oct 2014
    Posts
    69
    ok SE, devs, yall pay attention. this is absolute BS! this whole lottery system for skirmish augs is flawed and stupid. FIX IT! 60+ +2 stones looking for a single aug for blm and all i get are summoner augs! i am about to start calling GMs to restore my +2 stones so i can at least get my gil back since SE is gonna waste time and gil on some random aug system that doesnt even stay within the same job parameters! as i said before, its BS to have to keep spending gil and throwing stones just for a single aug. its BS to have to farm gil and stones every frickin day just to get the augs u want instead of actually doing something that i want to do. so please FIX THE PROBLEM, OR AT LEAST RECOGNIZE THE PROBLEM! i know SE has blinkers on when there is a problem found by players and doesnt give a crap about the players but sheesh! ENOUGH IS ENOUGH!
    (1)

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