I would love to see the addition of 21-24 hour HNM, 3-5 day HNM, and more multi-zone roaming HNM (Ixion, Sandworm).
However, were this to happen, I would want assurance from the development team that content in its current form would continue to come at the same rate and not suffer as a consequence.
There's absolutely no reason that 6 man Delve (and other more recent end-game) can't co-exist with HNMs; then people that don't want to touch HNMs don't have to. They never have to see them.
I also miss timed/event content designed for 18 players (i.e. Delve, Einherjar), but I fear that the population has shrunk so far now that gathering 18 people might be almost impossible.
I've said this all along, SE should be catering to people who want to play (and participate in end-game) casually (or without the stress of dealing with narcissistic end-game a-holes), and they should also cater to those who want to invest a lot more time doing monotonous things. The problem seems to be the vocal minority (of either group) crying on the forums about how "I don't like what the other group likes, so therefor it shouldn't be in the game ever - and if anyone even dares mention it, I'll have a tantrum stating my opinion on why I don't like it as if its fact". So much of that going on in this thread.
Take me back to CoP, I want to go EXP on Catoblepas in Bibiki Bay and magic burst Thundaga III.
