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  1. #1
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Camate View Post
    the team would first like to prioritize pet and elemental magic adjustments.

    Oh my, thank you thank you thank you. Please think of people doing 35K damage weapon skills when you make these adjustments. Doing 500-1000 damage on a 30+ second timer with my crappy bunny is not going to net me a party slot. Especially since axe doesn't have a good WS like sword and dagger

    (8)
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  2. #2
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Quote Originally Posted by Olor View Post
    Oh my, thank you thank you thank you. Please think of people doing 35K damage weapon skills when you make these adjustments. Doing 500-1000 damage on a 30+ second timer with my crappy bunny is not going to net me a party slot. Especially since axe doesn't have a good WS like sword and dagger

    I love how these reported numbers of rudra's keep getting higher and higher it's like some sort of hysteria. I admit I have has some fun built to 3000tp and stacked a rudra's storm with sneak attack and assassin's charge to hit numbers like that, but it isn't the average more like an outlier.
    (1)

  3. #3
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by Ulth View Post
    I love how these reported numbers of rudra's keep getting higher and higher it's like some sort of hysteria. I admit I have has some fun built to 3000tp and stacked a rudra's storm with sneak attack and assassin's charge to hit numbers like that, but it isn't the average more like an outlier.
    I wasn't just talking about rudras, I am talking about other DDs and massive skillchain damage (my bunny currently can't even open a skill chain with its 750 damage foot kick)... also... I'd happily take any abilities that allowed me to hit anywhere near those numbers... heck I'd just be over the moon for some method of even getting 20K spike damage, I'd stack abilities all day for that... Sorry but for a pure DD (BST has no other function) we sure suck at DDing. I can hit my one hour and if my pet doesn't get terrored or paralyzed I might be able to get 5K damage out of it... that's if I am doing nothing at all but hitting my JA... meaning my own damage is negligible to non-existant.

    Whatever number you want to use for Rudras I'd love to be able to get the same unstacked damage with my axes... it's currently not happening. I am very happy for thf and dnc that they got a boost... anyway, I don't see why you are complaining that people are mentioning outlier numbers... they happen. We know they happen... either way I am not getting anywhere near those numbers on bst ever even in ideal conditions.

    I don't think it's unreasonable for the devs to keep that kind of spike damage in mind when they look at my pets especially since (Like sneak attack etc) their abilities are limited by timers, so even if my bunny was doing 15K foot kicks, it would still be fairly negligible in terms of overall damage that other jobs can put out in the same amount of time.

    What I don't want to see is a 10 per cent boost and then calling it a day when others got MASSIVE improvements.
    (5)
    Last edited by Olor; 12-24-2014 at 07:25 AM.
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