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  1. #1
    Player
    Join Date
    Jan 2012
    Posts
    645
    If monstrosity had actual rewards I'd play it.
    (2)

  2. #2
    Player DarkBEWD's Avatar
    Join Date
    Jun 2013
    Posts
    66
    Character
    Darkbewd
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by Selindrile View Post
    If monstrosity had actual rewards I'd play it.
    I usually bite my tongue on these kinds of lines but, if you don't find exploring monster mechanics, having an actually cool character model, being able to improve and customize without much restriction let alone player influenced restriction, and having the potential to BE an NM that grows and stands a chance to turn the tides on the adventurers is reward enough, then I think the 99% of the rest of the game is best for you.
    (2)
    Last edited by DarkBEWD; 11-24-2014 at 04:14 AM.

  3. #3
    Player Gameesh's Avatar
    Join Date
    Feb 2014
    Posts
    100
    Character
    Gameesh
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by DarkBEWD View Post
    I usually bite my tongue on these kinds of lines but, if you don't find exploring monster mechanics, having an actually cool character model, being able to improve and customize without much restriction let alone player influenced restriction, and having the potential to BE an NM that grows and stands a chance to turn the tides on the adventurers is reward enough, then I think the 99% of the rest of the game is best for you.
    Couldn't have said it better myself.
    Not everything in the game needs material rewards.
    (0)

  4. #4
    Player
    Join Date
    Jan 2012
    Posts
    645
    Quote Originally Posted by DarkBEWD View Post
    I usually bite my tongue on these kinds of lines but, if you don't find exploring monster mechanics, having an actually cool character model, being able to improve and customize without much restriction let alone player influenced restriction, and having the potential to BE an NM that grows and stands a chance to turn the tides on the adventurers is reward enough, then I think the 99% of the rest of the game is best for you.
    I don't find exploring monster mechanics, having an actually cool character model, being able to improve and customize without much restriction let alone player influenced restriction, and having the potential to BE an NM that grows and stands a chance to turn the tides on the adventurers is reward enough, so until they add more tangible rewards, the 99% of the rest of the game is best for me.

    And I think 99% of the playerbase is with me.
    (0)

  5. #5
    Player DarkBEWD's Avatar
    Join Date
    Jun 2013
    Posts
    66
    Character
    Darkbewd
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by Selindrile View Post
    I don't find exploring monster mechanics, having an actually cool character model, being able to improve and customize without much restriction let alone player influenced restriction, and having the potential to BE an NM that grows and stands a chance to turn the tides on the adventurers is reward enough, so until they add more tangible rewards, the 99% of the rest of the game is best for me.

    And I think 99% of the playerbase is with me.
    I'm thoroughly convinced that if Monstrosity had an update where they added nothing but party play, Beastmen, and Dragons I'll find half my server fighting over EXP in Buburimu.
    (2)

  6. #6
    Player Gameesh's Avatar
    Join Date
    Feb 2014
    Posts
    100
    Character
    Gameesh
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by DarkBEWD View Post
    I'm thoroughly convinced that if Monstrosity had an update where they added nothing but party play, Beastmen, and Dragons I'll find half my server fighting over EXP in Buburimu.
    Same on Phoenix, guarenteed.
    (0)