
Originally Posted by
Afania
Based on your previous comment, I think you misunderstood the concept of "good performance".
Unless you're a support/DD hybrid, your job is to do dmg. Thus it's logical to use parse as an indication to tell who is better. There aren't much else a SAM would need to do in an event.
Know when to turtle when not to turtle is part of gameplay, but ultimately, the point of putting up PDT- set is to do more dmg.
If a SAM died because he doesn't use PDT- set when necessary, and he doesn't turn back when spikes up, so he ended up parse low, then he's bad. Because a dead DD does no dmg.
If a SAM over-turtled when his mages are competent, PDT- set up full time and such, and ended up parse low, then he's still bad.
A "good" DD knows when to turtle so he wouldn't die, when not to turtle so he wouldn't waste dmg potential. The parse is the result of his decision making, and decision making determines whether a DD is good or bad.
Thus, it's only logical to tell who is better DD by parse result, because the parse itself included the decision making process.
If there's only 1%~3% difference between each DD, then luck can be the difference, so it's not that of a big deal.
If there's anything higher than 5%, and it happens every parse after 20 events, then it's easy to determine who's a better DD.....a DD that deals more dmg is better DD, whether you accomplish more dmg dealt by turtle more, or turtle less, decision making doesn't matter, only result does.