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  1. #81
    Player Cruentus's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    135
    Character
    Yveltal
    World
    Ragnarok
    Main Class
    WAR Lv 50
    Quote Originally Posted by Jar View Post
    i got mine for like 11K on the AH but to each his own adventure lol
    I only remember it being a million or something when I looked last, but that was a while ago. The price probably dropped since then.
    (0)
    Cardfight!! Vanguard is the best TCG of all time.

  2. #82
    Player Kagato's Avatar
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    Mar 2011
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    San d'Oria
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    303
    Quote Originally Posted by Jar View Post
    ATTACK...... the extent for some peoples stupid is staggering....
    So you write ATT and everyone and their mother writes ATK for attack, and yet you're the one calling people stupid? You're Fishing.
    (0)
    Last edited by Kagato; 03-24-2011 at 11:20 AM.

  3. #83
    Player Raelia's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Raelia
    World
    Siren
    Main Class
    DRK Lv 99
    Quote Originally Posted by Cruentus View Post
    Just because you're correct/smarter doesn't give you the right to be a jerk about things.
    My respect for you was in the basement because of your stint on Alla, but you just jumped back to positive with this. I'm probably guilty of it on plenty of occasions but Gradd blew the top off here.

    Goading Belt is far easier to get than V-Belt -- evidenced well that my lazy ass has one -- and about ten times as useful. You'd be better off going for Ninurta's if you wanted a pure haste belt.

    The 'best' set for DRK is still too hard to determine and depends almost entirely on Main weapon equipped. Not everyone is going to hammer out a Redemption (without being laughed at anyway), myself included, so the actual best set will always vary. There's also stuff that gets overlooked, like I did with Zelus Tiara because it hadn't even been found when I did my Penitence 5-hit vs Redemption 6-hit math.

    Once you start looking at +3 marches with lv90 capped skills and DNC or /DNC in your party for even an unmerited Haste Samba -- and reach 80% cap all the easier -- even capped gear haste loses necessity.

    This is the inversion I see too often. Capped gear haste and whatnot is far more important in mildly-buffed situations than fully buffed sprints. I hate comparisons at capped haste (especially when WS saturation isn't factored in) and consider 60% haste a more common value.

    It's true that in partial-haste gains you can have the 'overtake' effect and whatnot, but then people still turn that into getting the full benefit of whatever partial delay reduction they fancy. Like my railing against Empyrean aftermath being 'massive', if it doesn't work 100% of the time, you aren't getting 100% of the effect -- yet some people still cheat the numbers towards that.
    (0)

  4. #84
    Player Kagato's Avatar
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    Mar 2011
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    San d'Oria
    Posts
    303
    When it comes to gearing DRK, just cap your equipment haste, achieve your 5-hit (if you use scythe), and fill the rest with whatever else you need (mainly ATK and STR these days).

    Honestly, if you have gear-specific questions, ask me. Unctgtg is also an excellent source for DRK information if you can ever catch him online here.
    (0)

  5. #85
    Player Cruentus's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    135
    Character
    Yveltal
    World
    Ragnarok
    Main Class
    WAR Lv 50
    Quote Originally Posted by Raelia View Post
    My respect for you was in the basement because of your stint on Alla, but you just jumped back to positive with this. I'm probably guilty of it on plenty of occasions but Gradd blew the top off here.

    Goading Belt is far easier to get than V-Belt -- evidenced well that my lazy ass has one -- and about ten times as useful. You'd be better off going for Ninurta's if you wanted a pure haste belt.

    The 'best' set for DRK is still too hard to determine and depends almost entirely on Main weapon equipped. Not everyone is going to hammer out a Redemption (without being laughed at anyway), myself included, so the actual best set will always vary. There's also stuff that gets overlooked, like I did with Zelus Tiara because it hadn't even been found when I did my Penitence 5-hit vs Redemption 6-hit math.

    Once you start looking at +3 marches with lv90 capped skills and DNC or /DNC in your party for even an unmerited Haste Samba -- and reach 80% cap all the easier -- even capped gear haste loses necessity.

    This is the inversion I see too often. Capped gear haste and whatnot is far more important in mildly-buffed situations than fully buffed sprints. I hate comparisons at capped haste (especially when WS saturation isn't factored in) and consider 60% haste a more common value.

    It's true that in partial-haste gains you can have the 'overtake' effect and whatnot, but then people still turn that into getting the full benefit of whatever partial delay reduction they fancy. Like my railing against Empyrean aftermath being 'massive', if it doesn't work 100% of the time, you aren't getting 100% of the effect -- yet some people still cheat the numbers towards that.
    Yeah, I'd like to apologize about the stuff on Alla. I'd do it there, but I lost my password.

    Anyway, I'm trying to make a build for Redemption (90) and Moliones's Sickle, since I doubt I'll be getting other scythes. I'm kind of picky in this regard; I prefer the scythe over the great sword for the A+ skill as opposed to A-, and the scythe's always been an epic weapon anyway. If I wanted to use a great sword, I'd ask for Omnislash as a DRK job ability.

    For now, what I have can be seen in a prior post, and what I'm apparently aiming for is this.

    Moliones's Sickle, Pole Grip, blank, Fire Bomblet
    Bale Burgeonet +2, Bale Choker, Abyssal Earring, Bale Earring
    Bale Cuirass +2, Bale Gauntlets +2, Ecphoria Ring, Moliones's Ring
    Atheling's Mantle, Velocious Belt (until I get the Goading Belt at least), Ace's Hose/Homam Cosciales, Ace's Sabatons/Homam Gambieras

    Ace's stuff for Abyssea, and Homam stuff for not, I think. I still have full Haste either way. I'd have the Bale Sollerets +2 and Bale Flanchard +2 to switch in for spellcasting scenarios. What I don't have is a zerging build or a WS build. Honestly, I'm not a fan of the idea of a WS build anyway.
    (0)
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  6. #86
    Player Kagato's Avatar
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    Mar 2011
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    San d'Oria
    Posts
    303
    Quote Originally Posted by Cruentus View Post
    Yeah, I'd like to apologize about the stuff on Alla. I'd do it there, but I lost my password.

    Anyway, I'm trying to make a build for Redemption (90) and Moliones's Sickle, since I doubt I'll be getting other scythes. I'm kind of picky in this regard; I prefer the scythe over the great sword for the A+ skill as opposed to A-, and the scythe's always been an epic weapon anyway. If I wanted to use a great sword, I'd ask for Omnislash as a DRK job ability.

    For now, what I have can be seen in a prior post, and what I'm apparently aiming for is this.

    Moliones's Sickle, Pole Grip, blank, Fire Bomblet
    Bale Burgeonet +2, Bale Choker, Abyssal Earring, Bale Earring
    Bale Cuirass +2, Bale Gauntlets +2, Ecphoria Ring, Moliones's Ring
    Atheling's Mantle, Velocious Belt (until I get the Goading Belt at least), Ace's Hose/Homam Cosciales, Ace's Sabatons/Homam Gambieras

    Ace's stuff for Abyssea, and Homam stuff for not, I think. I still have full Haste either way. I'd have the Bale Sollerets +2 and Bale Flanchard +2 to switch in for spellcasting scenarios. What I don't have is a zerging build or a WS build. Honestly, I'm not a fan of the idea of a WS build anyway.
    Not a bad setup, but I do have some suggestions for you.

    First off, you might want to ditch Moli's now. Get a Magian Scythe to tide you over until you get Twilight, Apoc or Redemption. If you're especially lazy, the Weapon-Skill trial Scythe Reckoning is a good one to do in a week if you have the time and patience.

    Pole grip is good too, but try and aim for Rose Strap down the road to help your 5-hit build.

    Abyssal Earring really shouldn't be needed anymore. Get Brutal Earring for the other slot.

    Both of those rings can be traded out. Get Raja's now if you haven't already. I'm sure you can get a Promathia final boss team going shortly. If you're on Phoenix, I'll help you myself. The 2nd ring will come down to preference. Blitz is a good place to start, though.
    (0)

  7. #87
    Player Cruentus's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    135
    Character
    Yveltal
    World
    Ragnarok
    Main Class
    WAR Lv 50
    Quote Originally Posted by Kagato View Post
    Not a bad setup, but I do have some suggestions for you.

    First off, you might want to ditch Moli's now. Get a Magian Scythe to tide you over until you get Twilight, Apoc or Redemption. If you're especially lazy, the Weapon-Skill trial Scythe Reckoning is a good one to do in a week if you have the time and patience.

    Pole grip is good too, but try and aim for Rose Strap down the road to help your 5-hit build.

    Abyssal Earring really shouldn't be needed anymore. Get Brutal Earring for the other slot.

    Both of those rings can be traded out. Get Raja's now if you haven't already. I'm sure you can get a Promathia final boss team going shortly. If you're on Phoenix, I'll help you myself. The 2nd ring will come down to preference. Blitz is a good place to start, though.
    Unfortunately, I'm on Asura.

    I was going to work on a Maleficence +2 for my zerging build. That would probably do until Redemption's done.

    Ancient Beastcoins come from Al'Taieu, right? Is it possible for a DRK/SAM to solo there, or should I find a group?

    I really don't want to pay a million gil for one piece of armor, so I'm probably not going to get a Blitz Ring. Besides, once the Bale Armor +2 set is done, and I have the Ace's/Homam pants and boots, I wouldn't need it.
    (0)
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  8. #88
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Kagato View Post
    So you write ATT and everyone and their mother writes ATK for attack, and yet you're the one calling people stupid? You're Fishing.
    Quote Originally Posted by Kagato View Post
    When it comes to gearing DRK, just cap your equipment haste, achieve your 5-hit (if you use scythe), and fill the rest with whatever else you need (mainly ATK and STR these days).

    Honestly, if you have gear-specific questions, ask me. Unctgtg is also an excellent source for DRK information if you can ever catch him online here.
    Quote Originally Posted by Kagato View Post
    Not a bad setup, but I do have some suggestions for you.

    First off, you might want to ditch Moli's now. Get a Magian Scythe to tide you over until you get Twilight, Apoc or Redemption. If you're especially lazy, the Weapon-Skill trial Scythe Reckoning is a good one to do in a week if you have the time and patience.

    Pole grip is good too, but try and aim for Rose Strap down the road to help your 5-hit build.

    Abyssal Earring really shouldn't be needed anymore. Get Brutal Earring for the other slot.

    Both of those rings can be traded out. Get Raja's now if you haven't already. I'm sure you can get a Promathia final boss team going shortly. If you're on Phoenix, I'll help you myself. The 2nd ring will come down to preference. Blitz is a good place to start, though.


    ALL off that and you didnt even say he is at 27% haste with Ace's hose on THAN you even said to get a blitz ring. who would come to someone that cant count to 26 for gear advice.
    (0)

  9. #89
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Cruentus View Post
    Unfortunately, I'm on Asura.

    I was going to work on a Maleficence +2 for my zerging build. That would probably do until Redemption's done.

    Ancient Beastcoins come from Al'Taieu, right? Is it possible for a DRK/SAM to solo there, or should I find a group?

    I really don't want to pay a million gil for one piece of armor, so I'm probably not going to get a Blitz Ring. Besides, once the Bale Armor +2 set is done, and I have the Ace's/Homam pants and boots, I wouldn't need it.
    Zerging is not needed anymore i wouldnt waste you time on that scythe most mobs that you would even think to zerg are immune to souleater or even immune to bloodweapon

    Ancient Beastcoins are from Limbus witch you can duo/trio easy

    the only thing you really need to do is get a better weapon empy or Twilight scythe if you have the time to get a whole trial scythe in before you get twilight access go ahead but you can leech the NMs and caturae easy my group lets whoever wants in.

    also at least you noticed that you where capping haste lmao
    (0)

  10. #90
    Player Raelia's Avatar
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    Mar 2011
    Posts
    84
    Character
    Raelia
    World
    Siren
    Main Class
    DRK Lv 99
    Quote Originally Posted by Cruentus View Post
    I was going to work on a Maleficence +2 for my zerging build. That would probably do until Redemption's done.
    The 2-4 variant of Maleficence has some interesting uses, chief among them some mild zerging capacity (still worthwhile despite some mobs being resistant, that just stops you from having twelve DRKs on it). You can also put on Cosmos, Kirin, and a MAB atma and be swinging a 90 damage Endark and 1.5k Infernal Scythes like a madman. It's honestly a bit too fast and quickly runs afoul of WS saturation slowing it down, but it chews up Elementals like nothing else.

    Also, Shinryu is dark resistant, so don't bother brewing him with Infernal Scythe. For most others it's good but you'll want Cosmos and Griffon's Claw as MAB gets capped anyway.
    (0)

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