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Thread: Useless spells

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  1. #1
    Player dasva's Avatar
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    Dasva
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    Shiva
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    Str would be used melee soloing (though arguably you would never use vit/dex since you wouldn't really solo things you need hit rate on and vit is rather minimal gains) but I can't see a time to ever use chr or chr and and yeah int/mnd good. But I mean that's 4 out of 7 and one is only really good for meleeing which isn't exactly rdms forte and is more of a for fun kind of scenario to begin with which makes it a win more spell at best. Just seems silly that whm can easily AoE them but rdm can only hit itself

    I could argue that enspell 2s main purpose was the resistances lowering part... but then that just brings us to meleeing again and things you'd melee wouldn't need the resistance lowered. Now if you could cast it on someone else it might actually be more dmg if you got rid of the enhancing magic check on proc and most your DDs in pts with a rdm are 2hd weapon users. Niche use to be sure but a use

    Which kinda brings me back to why not make all rdm only self only spells usable on party members. It would open up the uses on them a lot and SE has made it clear they don't really like rdm solos so why give us essential solo only spells? And it's not like they would be overpowered. Whm can aoe stat and brd can single target a lot more +stat, inferno howl is significantly better then our enspells are right now, Even temper as good as it is wouldn't be as good as fighters roll can get.
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  2. #2
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    Quote Originally Posted by dasva View Post
    Str would be used melee soloing (though arguably you would never use vit/dex since you wouldn't really solo things you need hit rate on and vit is rather minimal gains) but I can't see a time to ever use chr or chr and and yeah int/mnd good. But I mean that's 4 out of 7 and one is only really good for meleeing which isn't exactly rdms forte and is more of a for fun kind of scenario to begin with which makes it a win more spell at best. Just seems silly that whm can easily AoE them but rdm can only hit itself

    I could argue that enspell 2s main purpose was the resistances lowering part... but then that just brings us to meleeing again and things you'd melee wouldn't need the resistance lowered. Now if you could cast it on someone else it might actually be more dmg if you got rid of the enhancing magic check on proc and most your DDs in pts with a rdm are 2hd weapon users. Niche use to be sure but a use

    Which kinda brings me back to why not make all rdm only self only spells usable on party members. It would open up the uses on them a lot and SE has made it clear they don't really like rdm solos so why give us essential solo only spells? And it's not like they would be overpowered. Whm can aoe stat and brd can single target a lot more +stat, inferno howl is significantly better then our enspells are right now, Even temper as good as it is wouldn't be as good as fighters roll can get.
    not use DEX?!? CDC says hi.
    fighter's roll barely beats out temper, and that's only with an 11 and with a lolWAR in the party. otherwise temper wins.
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  3. #3
    Player dasva's Avatar
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    Quote Originally Posted by Protey View Post
    not use DEX?!? CDC says hi.
    fighter's roll barely beats out temper, and that's only with an 11 and with a lolWAR in the party. otherwise temper wins.
    Yes yes I know CDC is dex modded but would that really be better than str for overall dps unless you were in a situation where you knew it would effect your crit rate? Perhaps if you were capped fstr but then we are back to the more win situation.

    True only an 11 with war bonus though notice I did specify can get not that it would definitely be better. That said war is far from lol and you can get it 50% of the time with tricorne. Though in retrospect looking back it looks like the data for fighters is somewhat in question... but if it is accurate they would tie on an 11 even without war proc. And with war proc can tie on a 5. But yes all other rolls should be a little lower.

    Though that's kinda getting away from the point I was trying to make in that Cor can already do similar things for a party (a lot of other buffs that are fairly powerful especially now) so they can't use the it would be overpowered argument for party casting of temper. Hell make it AoE only so then you have an excuse for getting next to the mob and while you are there melee some
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    Last edited by dasva; 09-22-2014 at 08:39 AM.

  4. #4
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    Quote Originally Posted by dasva View Post
    Yes yes I know CDC is dex modded but would that really be better than str for overall dps unless you were in a situation where you knew it would effect your crit rate? Perhaps if you were capped fstr but then we are back to the more win situation.

    True only an 11 with war bonus though notice I did specify can get not that it would definitely be better. That said war is far from lol and you can get it 50% of the time with tricorne. Though in retrospect looking back it looks like the data for fighters is somewhat in question... but if it is accurate they would tie on an 11 even without war proc. And with war proc can tie on a 5. But yes all other rolls should be a little lower.

    Though that's kinda getting away from the point I was trying to make in that Cor can already do similar things for a party (a lot of other buffs that are fairly powerful especially now) so they can't use the it would be overpowered argument for party casting of temper. Hell make it AoE only so then you have an excuse for getting next to the mob and while you are there melee some
    i say lolWAR cuz any DD other than SAM is lol ; ; this is not so much of an opinion as it is just the way the current mechanics of the game are.
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  5. #5
    Player Bebekeke's Avatar
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    Quote Originally Posted by Protey View Post
    i say lolWAR cuz any DD other than SAM is lol ; ; this is not so much of an opinion as it is just the way the current mechanics of the game are.
    Yeah... lolRNG!
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  6. #6
    Player Dale's Avatar
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    Jeremi
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    Quetzalcoatl
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    PLD Lv 99
    Going to have to disagree here.

    The en-spells 2 are quite good in my opinion. They allow you to lower resistance to the opposite element and I use them almost exclusively. I can understand why you wouldn't want to use them with a multi-hit weapon. But that's the way it should be, because it helps the tier1s retain a purpose as well.

    I also like the gain spells. For a quick example: gain dexterity can add useful accuracy to your melee attacks. I don't understand why a Red Mage would have a problem with our gain spells or find them useless.

    Red Mage is one of the best designed classes ever on any MMORPG in my opinion. Especially after they got composure.
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  7. #7
    Player Olor's Avatar
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    Quote Originally Posted by Dale View Post

    Red Mage is one of the best designed classes ever on any MMORPG in my opinion. Especially after they got composure.
    I lol'ed hard. Love rdm. This statement is hilarious.
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