That comparison makes no sense. The proper equivalent would be the guy doing time, but not getting life and people thinking the time in jail (or suspension in this case) was not enough
That comparison makes no sense. The proper equivalent would be the guy doing time, but not getting life and people thinking the time in jail (or suspension in this case) was not enough
No, you don't, but regardless of how much of a slap on the wrist you feel the punishment was, "nothing" is not the correct term to use here.
I'm not gonna sit here and stay the suspension was the appropriate punishment, because it wasn't. That said, the suspension was SOMETHING, even if it was not enough. They did more than "nothing" even if it was .01% more effort than nothing. What you're looking for is "They didn't do nearly enough"
1 of the first, .9 repeating of the other. A 3-day suspension is indistinguishable from patching and ignoring. Those players lost nothing for being unable to log in for three days, and the precedent is now set that there is no risk to cheating, even in the most egregiously game-breaking manner.
Not quite.
SE has regularly ignored or failed to punish gamebreaking bugs. They've also responded with scorched earth-level spartan punishments for less major exploits, some of which weren't even obviously exploits (wildgrass gardening?). The only thing consistent about SE is their inconsistency. If you look at this and conclude that it is now safe to cheat, you are wrong.
Basically what Byrth said, also give it a rest if they haven't as much said "The development team has no current plans" after 17 pages then this is just a witch hunt at this point.
I'm going to frame this and put it on a wall so I can have a hearty laugh the next time a massive exploit is "punished" with 3-day vacations.
Assuming the game even makes it that long, since SE expertly timed this to coincide with the "please come back we've changed" free week. Maybe they could spin it. Just add it to the list of campaigns and call it the Clipper Leniency Fiesta.
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