Maybe I'm missing something here, but what kind of damage do you think a single hit is going to do to gain more enmity than a Cure IV?Do you understand that every spell you cast reduces your DPS(damage per second) as well as TP gain? Currently the most effective way to gain both CE and VE Enmity is through damage dealt from melee and WSs (this is why melee rip hate/tank so easily). While Cures generate hate they are costly not only to MP but to overall hate gain as you must interrupt your DPS.
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