Ignoring it isn't exactly fair when you want to throw around numbers like 65% and accuse others of lying about numbers. With a 16% buff to Skillchains and their capacity to perform self-sc and ws faster than most other jobs (Not significantly, but hey) you ignore a significant portion of why SAM is as good as it is. With that, I'd say 50% is a much more accurate ESTIMATE (which is what it always was.) than your 65%. The spreadsheet, unfortunately, cannot catch some of the idiosyncrasies of combat.
Two SAMs theoretically (though often not in reality) can line up their ws too, creating back to back skillchains. Something other jobs aren't as capable of.
You don't want the game to be as mindless as FFXIV but you want the combat to have.. less mechanics like Skillchaining? Admittedly it's not implemented the best it could be at the minute, but there's incentive to try to at least line up skillchains when possible. It's easier than it once was with TParty being official now. On top of that, it's actually much less of a detriment to hold past 100tp now. I'd say the SC and WS updates were pretty well designed, in my opinion.


Reply With Quote




