You're right. We're still on the same page. So I give up arguing with you. It's clear we have a difference in opinion and I won't go on record saying that mine is any less or more valid than yours. Perhaps this is an odd preface if I'm going to go ahead and rebut some of the things you've said, but whatever.
I think Old Content is irrelevant because having a niche doing content released years ago, content done a thousand times doesn't really make me super stoked anymore. I want to play PUP in other stuff. I want to play PUP at all. I go to Salvage on pup, but there's no real reason to.
Scenarios where pup is more useful than other jobs aren't going to be created, and so even if your idea was better it ain't happening. But I disagree with that. Because what does PUP do in party content? It hits shit for damage. As does BST. As does Sam. They are not as different as you keep proclaiming them to be. You can't have the same design goals from a game where 75 was the cap when your game is now ilvl 119 and radically different. Guess what? ilvl alone proves that they've radically changed their design philosophy. Having pup be able to go to certain content would change LITERALLY nothing about how the game is played beyond allowing other jobs to actually do shit. What would content that favour pet jobs even look like? I mean.. We all just hit shit for damage.
The question was how would the game be different without those jobs? It wouldn't. At all. It'd be the same game because those jobs are functionally useless.
You missed the point again. I do enjoy the game, I wish it was better, so I complain about things. The whole stfu and quit then argument is that of a 5 year old.
If you don't think FFXI is a game about battle content, or 'raid content' then I question what game you are playing. the whole point of ilvl stuff is that there's vertical progression. We do content to get gear to do more content.
Dynamis is boring as shit, Salvage isn't challenging, Soloing PW is something most jobs can't do - I want to be able to go to CHALLENGING content on other jobs.
Old content isn't pointless because I can do it on any job, old content is pointless because it provides nothing but a mediocre slog in order to gear yourself for HIGHER content. It's pointless because it's easy. I want to do harder shit.
Anyway, I'm sick of saying the exact same thing, clearly we aren't going to change each others mind.
A game with a job system shouldn't have so many functionally useless jobs. That's my problem.

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