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  1. #1
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    Aug 2011
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    I just don't agree that we should be excluded from newer, more relevant content.

    I can solo Salv well on pup, but I can also do it in a 117 mnk. I can solo dynamis on pup but I'd do it on thf. I can solo some skirmish but everyone has trusts now. I'm pretty sure I just can't solo PW.

    Being slightly better at content that anyone can do is not justification for being excluded in most other, newer, more relevant content that gives better rewards.

    I'm not saying that any of these jobs should be functionally better than a SAM, but I mean.. it should be a lot closer. And I actually do just agree that RNG enmity needs a nerf, or more accurately, the enmity system needs a rework so that tanking isn't only viable with RNGs.

    We've seen a shift towards this already, BLU got a pretty nice buff that actually identifies one of the main problems with the job. I hope to see this addressed for other jobs in the future.

    I don't play dancer, but it's not hard to see that it can't perform it's main task anymore, so a shift towards more DD play wouldn't be broken (In a landscape where whm realistically never falls below 800mp.) I play puppetmaster, and it's so damn depressing actually trying to DO stuff with it, even if my automaton performed above 5% of the parties dps, it wouldn't live long enough to do anything.

    Yes, it can do other things, and while I personally disagree with the conclusion that this should make them weaker I do believe that the fact it performs not even half as good as a SAM is indicative of a need for a buff.

    Closer, not equal, moving towards something more balanced like they're trying to do with buff jobs.
    (9)
    Last edited by Balloon; 08-13-2014 at 11:56 PM.

  2. #2
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Balloon View Post
    I just don't agree that we should be excluded from newer, more relevant content.

    I can solo Salv well on pup, but I can also do it in a 117 mnk. I can solo dynamis on pup but I'd do it on thf. I can solo some skirmish but everyone has trusts now. I'm pretty sure I just can't solo PW.

    Being slightly better at content that anyone can do is not justification for being excluded in most other, newer, more relevant content that gives better rewards.
    I wouldn't say salv is a good example cuz TH doesn't really shine there. But it does make a difference in dyna.

    THF being "slightly better" in dyna is the same as MNK being "slightly" better in delve. The only job that's WAY better is SAM. THF's output really isn't bad in delve1, especially ceizak. My friend's THF has no issue outparsing most MNK in morimar, let alone ceizak. THF isn't excluded from newer BC as well, honestly PUP and BST is in worse position than THF atm.

    IMO, the right way to solve the issue is to create more content for pet jobs to shine, instead of fixing pet jobs and make them exactly the same as SAM.
    (2)

  3. #3
    Player
    Join Date
    Aug 2011
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    317
    Quote Originally Posted by Afania View Post
    I wouldn't say salv is a good example cuz TH doesn't really shine there. But it does make a difference in dyna.

    THF being "slightly better" in dyna is the same as MNK being "slightly" better in delve. The only job that's WAY better is SAM. THF's output really isn't bad in delve1, especially ceizak. My friend's THF has no issue outparsing most MNK in morimar, let alone ceizak. THF isn't excluded from newer BC as well, honestly PUP and BST is in worse position than THF atm.

    IMO, the right way to solve the issue is to create more content for pet jobs to shine, instead of fixing pet jobs and make them exactly the same as SAM.
    Because I can't say to my friends let me go pup/bst/whatever to AA Difficult because even they don't think it's a good idea. If I shouted and went pup, people would leave. Having them closer allows me to set stuff up, even if it wouldn't change shouts.

    People seem to think MNK is more damaging than it is, that was never the reason it was taken. I don't even see mnk go to most stuff now..

    Again, who wants them to be the same as SAM? Not I. I want the idea of taking a pup over a sam when there's no sams available to be something that isn't hilarious. It doesn't even perform at 50% of SAMs output. I both agree and disagree with the idea of creating content where one job is clearly better, agree because sure, it makes sense. Disagree because it does nothing to solve the wider problem of inequity between jobs. If all jobs were at a baseline, and then shone brighter in one or two pieces of content, great, but having 1 BC where you need a PUP or BST? That still has other jobs performing much better in 90% of the other content.

    Salvage and Dynamis isn't relevant content, it's content aimed at pre-ilvl. It'd take maybe 10-15more minutes for me to do Salvage on an ilvl dd/dnc over these 'solo jobs' - It's not the same. Hell, I go to Dynamis on a thf I built from gear for MNK/COR, with Daggers I got for COR (and delve lucky drop.)
    (8)
    Last edited by Balloon; 08-14-2014 at 12:08 AM.

  4. #4
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Balloon View Post
    I just don't agree that we should be excluded from newer, more relevant content.

    I can solo Salv well on pup, but I can also do it in a 117 mnk. I can solo dynamis on pup but I'd do it on thf. I can solo some skirmish but everyone has trusts now. I'm pretty sure I just can't solo PW.

    Being slightly better at content that anyone can do is not justification for being excluded in most other, newer, more relevant content that gives better rewards.

    I'm not saying that any of these jobs should be functionally better than a SAM, but I mean.. it should be a lot closer. And I actually do just agree that RNG enmity needs a nerf, or more accurately, the enmity system needs a rework so that tanking isn't only viable with RNGs.

    We've seen a shift towards this already, BLU got a pretty nice buff that actually identifies one of the main problems with the job. I hope to see this addressed for other jobs in the future.

    I don't play dancer, but it's not hard to see that it can't perform it's main task anymore, so a shift towards more DD play wouldn't be broken (In a landscape where whm realistically never falls below 800mp.) I play puppetmaster, and it's so damn depressing actually trying to DO stuff with it, even if my automaton performed above 5% of the parties dps, it wouldn't live long enough to do anything.

    Yes, it can do other things, and while I personally disagree with the conclusion that this should make them weaker I do believe that the fact it performs not even half as good as a SAM is indicative of a need for a buff.

    Closer, not equal, moving towards something more balanced like they're trying to do with buff jobs.

    What's the point to make it "closer" anyways. Ppl still gonna shoot for the most efficient(DD that parse top) setup no matter what. IMO it's not a good way to balance job at all.

    I think pet jobs need a fix, but making them the same as SAM isn't right direction to fix it. IMO DD jobs that's in the same class as SAM, like WAR DRG DRK needs a dmg boost, while pet jobs needs another advantage DD job does not have.
    (1)