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  1. #1
    Player Tetsujin's Avatar
    Join Date
    Mar 2011
    Posts
    150
    Character
    Tetsujin
    World
    Cerberus
    Main Class
    PUP Lv 99
    Quote Originally Posted by Elvyn View Post
    Puppetmaster

    The MP Repair one looks good untill you look into it at further detail, a fully maxed category would give you 200mp back per repair.
    Quote Originally Posted by Elvyn View Post
    Puppetmaster
    Repair Effect
    Gradually restores automaton's MP when Repair is used.
    Amount of MP recovered depends on the item used.
    I believe these numbers indicate per tick recovery -- hence "gradually." Which is pretty sweet.

    If this does give 50 to 200MP per tick I think I'd rate this as one of our best Job Point categories.

    This is extremely useful for the many instances when the automaton is at low MP AND low HP where a DAD isn't possible.
    (0)

  2. #2
    Player
    Join Date
    Aug 2011
    Posts
    317
    Quote Originally Posted by Tetsujin View Post
    I believe these numbers indicate per tick recovery -- hence "gradually." Which is pretty sweet.

    If this does give 50 to 200MP per tick I think I'd rate this as one of our best Job Point categories.

    This is extremely useful for the many instances when the automaton is at low MP AND low HP where a DAD isn't possible.
    Job points give 5 mp per job point to auto mp. It is NOT gonna be 200mp/tick.
    (0)

  3. #3
    Player Tetsujin's Avatar
    Join Date
    Mar 2011
    Posts
    150
    Character
    Tetsujin
    World
    Cerberus
    Main Class
    PUP Lv 99
    It's 5mp for an NQ oil and 20 for a +3. So it's either +50MP to +200MP flat for maxing out, or it's +50MP to +200MP per tick. One is terrible, one is great.

    Also, balloon, regarding what you said about how SE views PUP (the clown empy armor, the blushing, etc) I have an extra depressing one for you.

    Our reforged sets for Artifact and Relic are called "Foire" and "Pitre" respectively. "Foire" is French for "show" or "fair." Even worse, "Pitre" literally means "clown" or "buffoon."

    Who the hell decided that this was okay!?!?
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  4. #4
    Player Elvyn's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    52
    Character
    Elvyn
    World
    Cerberus
    Main Class
    PUP Lv 99
    Quote Originally Posted by Tetsujin View Post
    I believe these numbers indicate per tick recovery -- hence "gradually." Which is pretty sweet.

    If this does give 50 to 200MP per tick I think I'd rate this as one of our best Job Point categories.

    This is extremely useful for the many instances when the automaton is at low MP AND low HP where a DAD isn't possible.
    At first I interpreted it that way. However with no "time" data given it was to much of a variant. So I looked through most of the Puppetmaster's standardized vocab and noticed that SE like to give us basic gradients like our Mana-converter. So I took there description to mean using "Repair" with this JP would give us an advanced "Refresh" effect like 5/6mp Tick up to the number based on the Quality. I could completely be wrong. But if like the Regen Effect of Repair the Refresh effect is time based 200mp back per tick is actually bonkers and given SE's previous blunders I would err on the side of Caution with them.

    Also the wording of the second part "Amount of MP recovered depends on the item used." sounds all to final for me, If it had been Amount of MP recovered per/tick depends... Id be more open to that form of interpretation.

    However if is it "per tick" that would be amazing and I would be forced to hate SE a little less.
    (1)
    Last edited by Elvyn; 08-05-2014 at 06:21 AM.
    :O Destiny's Child Reformed!