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  1. #1
    Player Rhonda's Avatar
    Join Date
    Mar 2011
    Posts
    42
    Character
    Rhonda
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Demonjustin View Post
    When I read it originally I was thinking along the lines of the gear expected to be had was 119, while the events themselves would be more along the lines of newer Delve content. For instance, Alluvion Rala/Cirdas would be 122, Yorcia would be 125, and Ra'Kaznar would be 128. That said, you've a good point, it is somewhat worrying that the content will be too easy for Rala/Cirdas/Yorcia, and at the same time if the levels are so high then Ra'Kaznar would be nearly impossible thanks to the NMs we're likely to face. Thanks to that screenshot we have so far I expect Gallu, Botulus, Harpia, Mantid, Caturae, the new Caturae looking NM, and more, which with high EVA & DEF like the bosses in Delve... yeah, we're screwed.
    Delve2 is already 128, featuring a variety of "tough" monster types, and is cleared regularly. I wouldn't consider their Evasion or Defense to be much of an impediment, either.

    Quote Originally Posted by Olor View Post
    Didn't the devs say its aimed for people who have 119 gear from original skirmish? That says to me that its going to be easier than delve... otherwise it would be aimed at people who have delve 119 gear...
    Good point. I hope they plan to make Alluvion Skirmishes at the 111 level harder than Delve1, at very least. Maybe that's a bit extreme but this game needs more challenges.

    Quote Originally Posted by mattkoko View Post
    The only thing that worries me about the new skirmishes now that there are going to be mega bosses is that it is going to turn into shouts related to delve. It was bought up that the nice thing about skirmishes is that more jobs can go to them. With mega bosses being added, I am already starting to picture shouts. "{Alluvion Skirmish} {Do You Need It} Ochain/aegis pld, brd, whm, mnk. I just really don't want it to go back down to only 5 variety of jobs allowed to participate. I really hope I am wrong on this though. Because I have enjoyed all skirmishes for the most part.
    What does adding bosses have to do with anything? Outer Ra'Kaznar shouts on Asura are typically MNK/SAM only. Unless the next patch changes job acceptance or these MB require a PLD tank, I'd consider Alluvion Skirmishes MNK/SAM only.
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    Last edited by Rhonda; 08-01-2014 at 03:42 AM.

  2. #2
    Player
    Join Date
    Dec 2013
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    1,098
    Quote Originally Posted by Rhonda View Post
    Delve2 is already 128, featuring a variety of "tough" monster types, and is cleared regularly. I wouldn't consider their Evasion or Defense to be much of an impediment, either.
    The reason I think it's worth worrying about is because looking at Delve II most of the NMs are quite tame. Given, Wopket has a Doom move, but it's not like Oblivion's Mantle where it dooms you and weakens you. My point being that they have some deadly TP moves and such but depending on what we see with this new content we could see something far more deadly than we have been thus far. The main reason I mention EVA & DEF specifically is that this is 6 man, not alliance, and moving around is much more common as Skirmish is much faster paced in general, which means GEO specifically won't be as useful as it is in Delve II. Add that with the fact BLMs won't be nearly as powerful thanks to the high INT & resists which at those levels become much more common, and you're looking at 128 mobs being in a different ballpark than the 119 and under we're looking at right now.
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  3. #3
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Demonjustin View Post
    The main reason I mention EVA & DEF specifically is that this is 6 man, not alliance
    Not to be a poop, but I regularly breeze through Delve II with just 6 players... Usually SAM/SAM/COR/BRD/WHM/RDM, and usually neither SAM is a RME holder, just Tsu... When i say breeze i mean breeze. Their EVA/DEF is no problem and these are meant for Alliances, its just that their HP is decreased for less members, so I imagine with the right buffs and a similar set up of DD/DD/etc, we'll be fine. Also, I thought Outer Ra'K was 119 as well? They aren't very hard.

    Still, As far as the enemies go... yah this could be messy, that Demon thing is probably my least favorite monster type. fuuuuuuu those.
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  4. #4
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Karbuncle View Post
    Not to be a poop, but I regularly breeze through Delve II with just 6 players... Usually SAM/SAM/COR/BRD/WHM/RDM, and usually neither SAM is a RME holder, just Tsu... When i say breeze i mean breeze. Their EVA/DEF is no problem and these are meant for Alliances, its just that their HP is decreased for less members, so I imagine with the right buffs and a similar set up of DD/DD/etc, we'll be fine. Also, I thought Outer Ra'K was 119 as well? They aren't very hard.

    Still, As far as the enemies go... yah this could be messy, that Demon thing is probably my least favorite monster type. fuuuuuuu those.
    EVA/DEF of endgame mobs in this game is only an issue if you try to clear the content with melee RDM x3 (Sorry Demonjustin, I can't help it )
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  5. 08-01-2014 11:16 AM