Lol ya- I was pretty lucky to meet a few people that were much smarter than I when i started that warned me to get sneak,invisi etc and also told me about setting hps the whole way up if i didn't want to waste gil on meds. I guess if you didn't know about the meds and setting hps every zone it could be pretty rough.
A drunk man's words are a sober man's thoughts. Here is a game most of you can handle.
http://www.notdoppler.com/superpressspacetowinactionrpg2009.php
Wow. I think the OP is really onto something here. I support this thread and lowering the cap from 30 to 1.
well they really don't need to lower the entrance requirement from 30 to 1
they could you know.. make lvl 1 weapons with damage normally used in lvl 60+ weapons so people can solo to 30 easily ;o
everybody starts off as an uber solo guy with an overpowered lvl 1 weapon ^^
spells from bcnm
I wouldn't expect the prices of spells to last much more than 2 or 3 months...
It's the same as everything else in the game.. stuff gets farmed to death and becomes worthless again.. standard economics
Like I was selling perle pants 1 million a piece and perle hauberks 2 million a piece when abyssea first came out.. after a few months was just npc fodder.
Spells really do drop fast tho.. mages ballad 3 was like 300k when it first was added to game.. now its npc fodder too.. I'm sure there are plenty of examples.
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