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  1. #1
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Angrykitty View Post
    Hello Camate,

    This alter-egos thing is great... However, there's another issue that needs to be addressed and if it belongs in another tag, please let me know. Message follows:

    How about un-bottle-necking FFXI by making delve an open battlefield (and other battlefields) like WKR so more casual players can participate in them without being excluded. First off, I'm not going to pay 6,000,000 gil to a group of people I don't even know just so I can get a win for delve or AA. Then have every attempt at me forming my own group to be sabotaged by the same group of people selling those wins. These groups will join delve and AA groups in key positions intentionally, then purposely KO themselves, and tell everyone that its too difficult with the current group set-up and that their LINKSHELL is willing to sell wins for 6-10 million gil (negotiable). I am sick and tired of this. Please address this issue and make it fair for all of us to participate in these battlefields. Make this game enjoyable again for those of us with full-time careers so we can advance in this game too. We shouldn't be penalized by groups of people by not having enough time set aside to advance in a system that's totally gear based. Thank you.
    I solved this problem by not doing Delve. Why don't you try that and just do the hundred OTHER things there are in the game.
    (1)

  2. #2
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Zarchery View Post
    I solved this problem by not doing Delve. Why don't you try that and just do the hundred OTHER things there are in the game.
    The problem is that, unlike in the past, where there was a lot of useful stuff obtained through all sorts of content everything in delve (with new delve armor etc) obseletes pretty much everything else. So the issue many players, especially those with less playtime encounter, is it really seems like a bloody waste of time to go through a lot of trouble to get gear that when you finally do get doing delve, will be completely utterly useless. The lack of "stats that matter" make it so these pieces aren't even useful in niche application or as macro gear. In the past you could use something that would later become macro gear while you worked towards stuff for your main (TP and WS) sets. Now, most gear becomes complete trash as soon as you get a delve slot.

    Realistically would have been smarter to save the 12+ mill total I spent on my BST, THF and BLU JSE weapons and bought one of the new wins, most of which include all gear dropped during the run. Delve should have ALWAYS been "just another" event of many which dropped similar strength gear.

    The developers of this game suck at progression and the community sucks at bridging people so there can be progression. Most content is dead on arrival because of this. It would have been better for JSE/skirmish (essentially all 119 gear) to be roughly equal but nooooo, SE doesn't know how to balance anything (or is uninterested in it) so most 119 gear is completely worthless. Heck my skirmish 119 sets actually have LOWER stats than some of the 117 bayld gear, even after spending millions of gil in stones on augmenting it. (It's completely stupid for me to use a +1 wailing stone and get ONLY -PDT 1% or something pathetic like that... NEEDS to be a floor for higher tier stone augments)

    It's stupid.
    (0)
    Last edited by Olor; 07-08-2014 at 04:30 AM.
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