Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 55

Thread: Holy crap guys

  1. #11
    Player Raydeus's Avatar
    Join Date
    Jun 2013
    Location
    MogVault 101
    Posts
    603
    /cautiousSquee

    <_<; >_>;
    (0)

  2. #12
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    At first, I thought "holy crap" was the name of a new white mage spell. I'm glad it isn't. Excited about new red magic (can we call it that?) though!
    (1)

  3. #13
    Player Sixtythree's Avatar
    Join Date
    Mar 2014
    Posts
    41
    Character
    Encore
    World
    Shiva
    Main Class
    DNC Lv 99
    good stuff!!!
    (0)

  4. #14
    Player Zehira's Avatar
    Join Date
    Dec 2011
    Posts
    498
    Character
    Zehira
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Vivivivi View Post
    Excited about new red magic (can we call it that?) though!
    I still call it white magic OR time magic.

    Not even sure what is red magic exactly. lol
    My point of view about Red Mage is like half mage and half melee.

    Edit: I read the webpage: http://finalfantasy.wikia.com/wiki/Red_Magic

    I don't think FFXI really need it but it would be nice to borrow some of white and black magic into red magic.
    (0)
    Last edited by Zehira; 06-21-2014 at 09:08 AM.

  5. #15
    Player Creelo's Avatar
    Join Date
    Apr 2011
    Posts
    265
    Character
    Creelo
    World
    Sylph
    Main Class
    BRD Lv 99
    Quote Originally Posted by Demonjustin View Post
    I hope not.
    I hope so!
    (0)

  6. #16
    Player Raydeus's Avatar
    Join Date
    Jun 2013
    Location
    MogVault 101
    Posts
    603
    Quote Originally Posted by Camate View Post
    Greetings!

    Indeed, Haste II is on the way for red mage, but that’s not all we're adding! Other types of new enhancing magic spells as well as enfeebling magic spells will be added for red mage in the July version update.

    Of the spells that will be added, there will be effects that lower the physical and magical evasion of enemies, which will make them resist less and increase your hit rate.

    We’ll be announcing further details on topics, so stay tuned!
    Oi Camate, I was just watching mogitate and Matsui-san said Haste II is 30% haste. Is that true (final)? o_O
    (1)
    Last edited by Raydeus; 06-21-2014 at 12:00 PM.

  7. #17
    Player
    Join Date
    Dec 2013
    Posts
    1,098
    Mind you I've no wish to start a debate on the subject, but... BRD is already by far the best buffer in the game, it can nearly cap magic haste with just 2 marches as it is nd adding another more powerful one will only make it even worse for every other buffer. The point of giving jobs like RDM & GEO better buffs, most importantly Haste, is that it makes the jobs more viable. There's no point to it all if BRD is even more powerful and only continues to massively overpower every other buffer.

    I won't lie though, I'm just a bitter RDM who hates the idea of an update that helps my job only serving to give false hope by allowing nothing to change as a result of it.
    (0)

  8. #18
    Player PlumbGame's Avatar
    Join Date
    Mar 2012
    Posts
    233
    Character
    Dravidian
    World
    Sylph
    Main Class
    DRG Lv 99
    Quote Originally Posted by Demonjustin View Post
    Mind you I've no wish to start a debate on the subject, but... BRD is already by far the best buffer in the game, it can nearly cap magic haste with just 2 marches as it is nd adding another more powerful one will only make it even worse for every other buffer. The point of giving jobs like RDM & GEO better buffs, most importantly Haste, is that it makes the jobs more viable. There's no point to it all if BRD is even more powerful and only continues to massively overpower every other buffer.

    I won't lie though, I'm just a bitter RDM who hates the idea of an update that helps my job only serving to give false hope by allowing nothing to change as a result of it.
    It's not who is the better buffer, but it opens alternatives now for other jobs to play the same role in a pt for mostly what those roles are for. For example, the majority of people use bard for ballad and acc, the rest is an extra bonus, but that is mostly it. Now with RDM haste II and stuff like lowering the acc needed to hit things, it is basically playing the same role, can refresh/haste/acc equivalent. On top of it all they have access to para II and the sorts (even stun if needed). Not saying it will remove the need of a bard, but very much like the idea that shouts shouldn't just now pertain to "BARD ONLY" type shouts, but should have plethora of jobs to choose from. I for one think a good RDM has more potential in a pt than possibly a bard now, not saying all, but to say that it still won't be on par is absurd.
    (0)

  9. #19
    Player Creelo's Avatar
    Join Date
    Apr 2011
    Posts
    265
    Character
    Creelo
    World
    Sylph
    Main Class
    BRD Lv 99
    Quote Originally Posted by Demonjustin View Post
    Mind you I've no wish to start a debate on the subject, but... BRD is already by far the best buffer in the game, it can nearly cap magic haste with just 2 marches as it is nd adding another more powerful one will only make it even worse for every other buffer. The point of giving jobs like RDM & GEO better buffs, most importantly Haste, is that it makes the jobs more viable. There's no point to it all if BRD is even more powerful and only continues to massively overpower every other buffer.

    I won't lie though, I'm just a bitter RDM who hates the idea of an update that helps my job only serving to give false hope by allowing nothing to change as a result of it.
    That's the thing. Haste II alone isn't really going to change anything for Rdm sadly in terms of party play (hopefully their other new spells are potent enough). Don't get me wrong, my alternate main is Rdm, and I love the job dearly. But a Brd/whm (or /rdm or /smn) can cap haste out by itself already. I just want a third tier March because it would open up other song opportunities and allow me to probably cap haste without /whm, /rdm, /smn, or the use of trusts.

    Third Tier Haste isn't adding nearly as much as one would think. Not to mention, it would work with Haste II and Indi/Geo-Haste so...
    (0)

  10. #20
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    All I have to say is Haste II better not be self only like you guys have been making all the other rdm main job only buffs...
    (1)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast